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10 changes: 7 additions & 3 deletions src/Modules/CalcOffence.lua
Original file line number Diff line number Diff line change
Expand Up @@ -3068,16 +3068,20 @@ function calcs.offence(env, actor, activeSkill)
elseif skillModList:Flag(cfg, "AllAddedDamageAsCold") then
addedDamageRedirectType = "Cold"
end
if addedDamageRedirectType and activeSkill.activeEffect.grantedEffect.name ~= "Elemental Hit" then
if addedDamageRedirectType then
for _, damageType in ipairs(dmgTypeList) do
if damageType ~= addedDamageRedirectType then
for _, value in ipairs(skillModList:Tabulate("BASE", cfg, damageType.."Min")) do
local mod = value.mod
if not value.mod.source:match("ElementalHit") then
local mod = value.mod
skillModList:ConvertMod(damageType.."Min", addedDamageRedirectType.."Min", "BASE", mod.value, mod.source, mod.flags, mod.keywordFlags, { type = "Cryogenesis Added Damage" }, unpack(mod))
end
end
for _, value in ipairs(skillModList:Tabulate("BASE", cfg, damageType.."Max")) do
local mod = value.mod
if not value.mod.source:match("ElementalHit") then
local mod = value.mod
skillModList:ConvertMod(damageType.."Max", addedDamageRedirectType.."Max", "BASE", mod.value, mod.source, mod.flags, mod.keywordFlags, { type = "Cryogenesis Added Damage" }, unpack(mod))
end
end
end
end
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