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3 changes: 2 additions & 1 deletion src/Modules/ConfigOptions.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1691,8 +1691,9 @@ Huge sets the radius to 11.
{ var = "conditionEnemyStunned", type = "check", label = "Is the enemy Stunned?", ifEnemyCond = "Stunned", apply = function(val, modList, enemyModList)
enemyModList:NewMod("Condition:Stunned", "FLAG", true, "Config", { type = "Condition", var = "Effective" })
end },
{ var = "conditionEnemyHeavyStunned", type = "check", label = "Is the enemy Heavy Stunned?", ifEnemyCond = "HeavyStunned", apply = function(val, modList, enemyModList)
{ var = "conditionEnemyHeavyStunned", type = "check", label = "Is the enemy Heavy Stunned?", ifEnemyCond = "HeavyStunned", tooltip = "This also implies that the enemy is stunned.", apply = function(val, modList, enemyModList)
enemyModList:NewMod("Condition:HeavyStunned", "FLAG", true, "Config", { type = "Condition", var = "Effective" })
enemyModList:NewMod("Condition:Stunned", "FLAG", true, "Config", { type = "Condition", var = "Effective" })
enemyModList:NewMod("Condition:Immobilised", "FLAG", true, "Config", { type = "Condition", var = "Effective" })
end },
{ var = "conditionEnemyBleeding", type = "check", label = "Is the enemy Bleeding?", ifEnemyCond = "Bleeding", apply = function(val, modList, enemyModList)
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