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spine args#81

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spine-docs
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spine args#81
MakinoharaShoko wants to merge 1 commit intomainfrom
spine-docs

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Summary of Changes

Hello, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!

This pull request enhances the documentation for the changeFigure command, specifically for Spine models. It introduces comprehensive explanations and examples for the new motion and skin arguments, allowing developers to dynamically control Spine animations and character skins. This update improves the flexibility and expressiveness of visual storytelling within the WebGAL engine by providing clear guidance on these new capabilities.

Highlights

  • Spine Argument Documentation: Updated documentation across English, Japanese, and Chinese guides to include the new motion and skin arguments for the changeFigure command when working with Spine models.
  • motion Argument: Introduced the motion argument, allowing users to specify and switch Spine animations directly within the changeFigure command.
  • skin Argument: Introduced the skin argument, enabling users to specify and switch Spine skins directly within the changeFigure command, with examples for combined usage with motion.
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Code Review

This pull request updates the documentation for Spine figures, specifically adding details about the motion and skin parameters for the changeFigure command across English, Japanese, and Chinese documentation files. The review comments suggest improving the clarity of the Chinese documentation to explicitly state that motion and skin parameters can be used simultaneously, as the current phrasing might be confusing or inaccurate.

- 字符串

对于 Spine 立绘,填写皮肤名称,切换到对应的 skin。
如需同时切换 Spine 的动画与皮肤,继续使用 `motion` 指定动画,使用 `skin` 指定皮肤。
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medium

建议优化此处的措辞,使其更清晰地表达 motionskin 参数可以同时使用。当前的“继续使用”可能会引起一些困惑。

Suggested change
如需同时切换 Spine 的动画与皮肤,继续使用 `motion` 指定动画,使用 `skin` 指定皮肤
如需同时切换 Spine 的动画与皮肤,可同时使用 `motion` 参数指定动画,并使用 `skin` 参数指定皮肤

changeFigure:exampleSpine/data.json?type=spine;
```

如果你需要切换 Spine 动画,继续使用 `motion` 参数;如果你需要切换 Spine 的皮肤,则使用 `skin` 参数。
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medium

此处的说明可以更清晰一些。首先,“继续使用”的说法可能不准确,因为这部分文档是初次介绍 Spine 功能。其次,文本没有明确说明 motionskin 可以同时使用,但下方的示例却展示了这一点。建议修改以提高清晰度。

Suggested change
如果你需要切换 Spine 动画,继续使用 `motion` 参数;如果你需要切换 Spine 的皮肤,则使用 `skin` 参数。
如果你需要切换 Spine 动画,可使用 `motion` 参数;如果需要切换皮肤,可使用 `skin` 参数。这两个参数也可以同时使用

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