Viva, formally OpenViva, is an open-source continuation of Viva Project, originally made by Sir Hal. It is a VR and non-VR compatible game where you can interact with your very own AI anime character. The game features advanced AI simulation that can interact and respond to many of your actions in a dynamic way through inverse kinematics, complex behaviors, and currently over 200 animations. The character's mood is dynamic and responds to how you treat it, allowing you to play with it, feed it, or just be friends with it.
We want to get the ball rolling again. In order to do so, we made this new repository to get ourselves organized and increase productivity. This should also help us avoid confusion. This repository was made after the V0.3.0 update.
Versions going past 0.3.0 are based upon a complete rewrite of the game using the original assets of the older Viva Project plus a few new ones custom made specifically for this game.
We are the OpenViva team, a group dedicated to continuing Viva project as a free and open-source game under the name Viva.
Our goal is to polish 0.8.03 and replace any and all third-party paid assets with either free or custom assets. All assets and scripts are available to anyone who wants to download them or fork the project on our GitHub.
If you have any questions or want to help us, you can join our community on Discord. To get character cards and clothing, please visit our Website.
We are always looking for more developers to join our team and help us improve the game. If you have the skills and are interested in contributing, please contact us on our Discord.
Note that localization is currently disabled due to the rewrite. For now, all that can be used in English. We currently have translations for:
- English
- Russian
- Hungarian
- Turkish
- Romanian
- German
- Slovakian
- Spanish (Latin American)
- Spanish (Spain)
- French
Required:
- Unity 6000.3.6f1
Recommended:
- Visual Studio (2022 or 2026) or any other C# IDE (Programming)
- Visual Studio Git or GitHub Desktop (For better Git management)
- Blender (3D modeling)
- Krita (2D art)
This repository is based on original Viva source code. Sir Hal shared it publicly and gave us permissions to do whatever we want with it. We decided to republish it under MIT licence. This repository does not include assets from Unity Asset Store that were present in original source code. We plan to find free alternatives for these assets or create our own.