Fix arm64 build#46
Open
an1310 wants to merge 1 commit into
Open
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
The Xcode project has a library search path pointing at a directory of
prebuilt static libraries committed for the Windows build (
libz.aandothers, under GLideN64's GLideNHQ tree). Those archives are not Mach-O,
so on arm64 the linker reaches them and fails to link the GLideN64 video
plugin.
Removed that search path. Standard resolution then applies: zlib comes
from the system, libpng from the project's own build. No source changes;
the core, both RSP plugins, and both video plugins link.
Builds arm64 against the macOS 26 SDK.