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CSSv34 Engine

This project is aimed to improve the leaked Source 2007 code, to make it more stable and to make it compatible with v34 servers.
Warning: Some of the features may fuck up the game

Sources:

Features:

  • Recompiled VPC, src from TF2 leak
  • Updated headers from CSGO and TF2 leak
  • PreInstalled RevEmu 9.85
  • VPK support
  • Filesystem from TF2 leak (less hardcoded stuff, allows for 'custom' folder, etc)
  • Some VGUI stuff ported from TF2 leak.
  • VPhysics, havok\ivp code included.
  • CVAR culling disabled.
  • DirectX SDK from Summer 2004 (doesn't require d3dx9_**.dll)
  • vaudio_minimp3 from TF2 leak
  • Deleted bink video
  • Rewrited serverbrowser (no longer depends on steam)

Currently known problems:

  • sv_pure is broken
  • some netmessages is fully incompatible with v34 version
  • some network string tables is also incompatible with v34 version
  • game constantly lags every second, idk why

Problems with creating solutions

If you are having problems with MkSln**.bat scripts, run src\VCReg_Fix.bat script.

Troubleshooting compiling

Having problems building the project? Make sure you have the following:

Last step

You need to use original CSS v34 content:

  • open create_game_junctions.bat and type paths to <CSSv34 Content Path>\hl2 and <CSSv34 Content Path>\cstrike folders
  • done

About

Modified Source Engine 2007, compatible with CSSv34 servers. With some additional files

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  • C++ 78.2%
  • Rich Text Format 10.7%
  • C 7.0%
  • HTML 2.8%
  • ReScript 0.4%
  • Perl 0.3%
  • Other 0.6%