I do software. I work on Windows NT and Win32, networking, low-level machine code, UEFI, and operating systems development. I primarily write in C/C++. There’s not much else you need to know about me.
List is not exhaustive. Entries without links are either not mature enough to be shared or are archived.
- TimeDefuser: Security research on expiration date (timebomb) enforcement in the Windows NT kernel, with a PoC implementation that bypasses it.
- rundll64: Arbitrary DLL procedure calling utility inspired by
rundll32, extended to support calling functions with arbitrary signatures.
- Clara Server: A high-performance networking server framework implementing native primitives of each platform (IOCP on Windows, kqueue on BSD, etc.). Designed to remove the learning curve of advanced networking and allow developers to focus on protocol implementation. Work in progress.
- Alyssa HTTP Server: An HTTP server implementing HTTP/2, chunked encoding, CGI, and more. One of my earliest projects; currently archived but may be revived as a Clara module.
- SimpleChat: A simple chat application. My first real project (2022). Archived.
- Ardipithecus: A cross-platform lightweight GUI library for building applications entirely in code, supporting both anchored and manual layouts. Work in progress.
- Stacey UEFI Operating Environment: A UEFI-based operating environment (similar in concept to how Windows 9x sits on DOS) for basic computing and system recovery. Features cooperative multitasking and its own API/runtime. Early work in progress.
- Tracey Operating System: A Windows NT-like (not a strict clone) operating system aiming for user-space compatibility with Windows. Very early work in progress.
- Milestones 3000: A card-based racing game. Work in progress.
- Campus Mayhem: A top-down shooter where a student fights terrorists in a school. Developed as a group class project.
- Star Realms: A card-based strategy game co-developed with a friend.
Read the notice about my username change in 2025 here
Comments or complains? They go here or contact me from one of the comms addresses listed in left.

