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Allow overriding build type via env var - #2429

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achirkin wants to merge 2 commits into
NVIDIA:mainfrom
achirkin:fea-libcuvs-build-type
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Allow overriding build type via env var#2429
achirkin wants to merge 2 commits into
NVIDIA:mainfrom
achirkin:fea-libcuvs-build-type

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@achirkin

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Allow overriding the CMAKE_BUILD_TYPE in the build.sh script via environment variables.

Mirrors the LIBCUVS_BUILD_DIR pattern.

This allows, for example, writing LIBCUVS_BUILD_TYPE=RelWithDebInfo ./build.sh to build cuvs with debug symbols and optimization enabled - without modifying the build script.

@achirkin achirkin self-assigned this Aug 11, 2026
@achirkin achirkin added the feature request New feature or request label Aug 11, 2026
@achirkin
achirkin requested a review from a team as a code owner August 11, 2026 07:07
@achirkin
achirkin requested a review from bdice August 11, 2026 07:07
@achirkin achirkin added non-breaking Introduces a non-breaking change Enhancement labels Aug 11, 2026
@achirkin achirkin moved this to In Progress in Unstructured Data Processing Aug 11, 2026
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