Skip to content
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
56 changes: 56 additions & 0 deletions website/content/blog/2026-06-10-meeting.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,56 @@
---
title: Board Meeting Minutes - June 2026
date: "2026-06-10"
excerpt: 3.8.5 shipping in June
tags: meeting
author: MonoGame Foundation
image: /images/blog/cover/monogame_foundation.png
ogImage: /images/blog/cover/monogame_foundation.png
---

Board meeting took place on June 10th, 2026.

## Attendees

- Dean Ellis - President
- Simon Jackson - Corporate Secretary
- Tom Spilman - Banking Matters
- Garrick Campsey - Board Member
- Christopher Whitley - Board Member

## Agenda

- 3.8.5 - top of mind
- Terms of Service / Policy updates
- Microsoft ARM - RFI for the 3.8.5 release
- Open Hours
- reviewing the license notifications for third party libraries?
- Bounties

## Outcomes

- `3.8.5` aiming for final release in June, critical path due to other dependencies.
- Vulkan and DX12 performance impacts have delayed release and close to delivery.
- MonoGame Foundation policies being reviewed and refreshed.
- ARM is fully available in MonoGame for `3.8.5`, for both Development and running projects.
- Presentation this month on the DX12/Vulkan performance fixes.
- Overview on the upcoming new Font Rendering system to be presented, aiming for a future delivery of MonoGame.
- Work is underway to publish license guidance for Monogame projects with the introduction of FreeType as a dependency.
- New bounty procedure is needed following the difficulties with recent deliverables before publishing future bounties.

## New Bounties under consideration
Comment thread
SimonDarksideJ marked this conversation as resolved.

- Multiple Window support on desktops.
- Dav1d video decoder.
- Debug GPU features (markers and resource naming)
- Metal backend for MacOS.
- OpenGL backend for native
- Wasm backend for native (depends on above)
- Native Android/iOS backends which use Vulkan.

> [!NOTE]
> Bounties **MUST** be published before the Foundation can accept applications, as the bounty conditions need to be rattified by the board before publication.

### [Send feedback on new/upcoming bounties here:](https://community.monogame.net/t/what-bounties-would-you-like-to-see-next-big-ticket-items/21463)

{% include 'partials/_blog_footer.njk' %}
Loading