Systems-oriented developer with a reductionist approach to software.
I build tools that prioritize performance and logical clarity.
- Languages: C, C++, Java
- Environment: Linux (Fedora/Ubuntu), GCC/Clang, CMake
- Engines & Frameworks: OpenGL basics, Godot, custom engine architecture
- Optimizing C++ code for modern x86-64 architecture (AVX/SEE)
- Mastering formal logic and number theory for systems design


