Fixed reset not considering the message's argument#1110
Merged
CryZe merged 2 commits intoLiveSplit:masterfrom Jan 12, 2026
Merged
Fixed reset not considering the message's argument#1110CryZe merged 2 commits intoLiveSplit:masterfrom
CryZe merged 2 commits intoLiveSplit:masterfrom
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The bindings at https://github.com/LiveSplit/livesplit-core/blob/a135301b008d9211ae37ae14b4dc6cec5a3c2aaa/capi/src/web_command_sink.rs#L144 show that the option is passed to the TypeScript bindings, but LiveSplitOne didn't consider it. |
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This is especially useful for autosplitters sending commands through the websocket, like the one I'm developing for Celeste, as they don't have to wait for player input between runs when resetting if the times have been beaten. |
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Thanks :) |
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Before this pull request, LiveSplitOne would not consider the server's "saveAttempt" argument when receiving a reset command. This makes sure the command is full taken into account, by asking the user if they wish to save the times if and only if the command has not provided the "saveAttempt" argument.