Kazlabs Core serves two purposes. It's the CoreLib for all KazLabs Mods as well as the added benefit of hosting custom intro music during the Neoforge Mod initialization screen.
Current it's mostly basic logging and generic classes used to help run the mods.
The Custom Intro Music component loads custom 16-Bit wav files from .\assets in random and plays one as the Intro Music during the Neoforge Mod Initialisation (aka The Red Screen).
Simply please a standard 16-bit or lower wav file in the assets directory (as shown above) and when the game loads up you will be blessed with the intro music of your choice.
The Intro Music will rapidly fade out upon joining a world.
Q: Can I use this in my Pack XXX: Yes, Of course. Kazlabs are proud to enhance your players experience
Q: Source Code?: Coming Soon. I'll shifting everything to github at some point, BUT it will be under AGPL
Q: How do I add my own music?: Refer to above
Q: What other mods do you have?: Currently working on bring my Custom Modloading screen mod up to Neoforge (from 1.12)

