Releases: KSPModStewards/RocketSoundEnhancement
0.9.13
Get the Latest Default Config Mod Here: https://github.com/KSPModStewards/RocketSoundEnhancementDefault/releases
Changes
- Fix audio not working in cases where OnLoad was never called for the part, e.g. when going EVA
- Fix all sounds being muted when Slo-Mo physics warp rates are selected in BetterTimeWarp
0.9.12
Get the Latest Default Config Mod Here: https://github.com/KSPModStewards/RocketSoundEnhancementDefault/releases
New Dependencies
- Now requires Harmony
Changes
- Improved scene switch performance (thanks steamroller)
- Improved in-flight performance (thanks steamroller)
- Fixed NRE spam when audio sources are destroyed in certain ways
- Fixed NRE spam when a RSE_RCS module was added to a part that doesn't have RCS
0.9.11
Get the Latest Default Config Mod Here: https://github.com/ensou04/RocketSoundEnhancementDefault/releases
Changes
- Fixed missing reentry and wind sounds
Full Changelog: 0.9.10...0.9.11
0.9.10
Get the Latest Default Config Mod Here: https://github.com/ensou04/RocketSoundEnhancementDefault/releases
Changes
- Fixed NRE spam when a vessel is unloaded quickly after being loaded (often when crashing into terrain)
- Massively reduce the memory impact of the comb filter
Full Changelog: 0.9.9...0.9.10
0.9.9
Get the Latest Default Config Mod Here: https://github.com/ensou04/RocketSoundEnhancementDefault/releases
Changes
- Improved memory leak/exception spam fix when vessels are unloaded
Full Changelog: 0.9.8...0.9.9
0.9.8
Get the Latest Default Config Mod Here: https://github.com/ensou04/RocketSoundEnhancementDefault/releases
Changes
- Fixed index out of range exception when a sound layer has no clips
- Potential fix for memory leak due to ongamepaused events
Full Changelog: 0.9.7...0.9.8
Rocket Sound Enhancement v0.9.7
Get the Latest Default Config Mod Here: https://github.com/ensou04/RocketSoundEnhancementDefault/releases
Changes
- Fixed MachEffectsAmount not saving and causing crashes when set to zero.
- Fixed Sonic Booms being triggered in MapView
- RCS sounds use thruster power
- Major performance optimizations
- Fixed memory leaks from scene changes
Full Changelog: 0.9.6...0.9.7
Rocket Sound Enhancement v0.9.6
Get the Latest Default Config Mod Here: https://github.com/ensou04/RocketSoundEnhancementDefault/releases
Changes
- Improved AirSimulationFilter Performance
- Added RSE_KerbalEVA with support for jetpack sounds. by @pizzaoverhead in #16
- Added alternative "SOUNDLAYERGROUP" Node for SoundLayer Groups in RSE_Engines, RSE_RotorEngines & RSE_Wheels
- Renamed "EnableWaveShaperFilter" to "EnableDistortionFilter"
- Tweaked Global AirSim Settings
- Removed "RSE_AUDIO_LOOP". assign a name to "RSE_AUDIO" if used more than once in a single EFFECTS subnode
New Contributors
- @pizzaoverhead made their first contribution in #16
Full Changelog: 0.9.5...0.9.6
Rocket Sound Enhancement v0.9.5
Get the Latest Default Config Mod Here: https://github.com/ensou04/RocketSoundEnhancementDefault/releases
Changes
- Fixed OneShot Samples playing with the wrong pitch value
- Fixed AirSim Filter not taking effect sometimes.
- Fixed SonicBoom SoundLayer Support
- Removed AirSim Filters from SonicBoom sources
Full Changelog: 0.9.4...0.9.5
Rocket Sound Enhancement v0.9.4
Get the Latest Default Config Mod Here: https://github.com/ensou04/RocketSoundEnhancementDefault/releases
Changes
- Added MachEffectsAmount config
- Settings Panel now closes when Save button is pressed
- Fixed RSE_AUDIO AirSim Filter being disabled first before the audiosource causing unwanted behaviour
- Fixed Stock Audio Disappearing bug
- Temporary Fix for Sound Stutters when changing scenes
Full Changelog: 0.9.3...0.9.4