Skip to content
View Jeanmilost's full-sized avatar

Block or report Jeanmilost

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please donโ€™t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
Jeanmilost/README.md

๐Ÿ‘‹ Jean-Milost Reymond

Senior Software Developer (C/C++, C#) Windows & macOS | 20+ years experience

๐Ÿš€ About me

  • Desktop application development (C/C++)
  • Cross-language experience: C#, Delphi, Objective-C
  • High-performance UI & multithreading
  • Complex software architecture and systems design

๐Ÿ’ป Main GitHub

๐Ÿ‘‰ https://github.com/Jeanmilost

๐ŸŽฎ Personal Projects

๐Ÿง  Focus areas

  • Performance optimization
  • UI frameworks and components
  • Systems programming

๐Ÿ“ซ Contact

Feel free to reach out for opportunities or collaborations

Pinned Loading

  1. SVGMagic SVGMagic Public

    SVGMagic is a RAD Studio library which brings the SVG support to the VCL.

    Pascal 23 5

  2. Mels Mels Public

    Mels is an open source library and component set, written in Delphi, and designed for Embarcadero RAD studio and Lazarus, that allows to include 3D models in your projects in a few clicks, just as โ€ฆ

    Pascal 6 4

  3. CompactStar CompactStar Public

    A tiny game engine I'm using for my own purposes.

    C 7 2

  4. DwarfStar DwarfStar Public

    A tiny game engine designed to create 3D games with fixed camera like Resident Evil or Alone In The Dark (Work in progress).

    C++ 1

  5. 3D-Rasterization 3D-Rasterization Public

    Personal work, documents and demos around 3D rasterization rendering technique.

    C++

  6. Demos Demos Public

    Several demos exploring graphical techniques, like rasterization, collision detection, ray picking, ...

    C++ 4