By: _Henju
Hello all! While there's not a lot of bingo fans around, I personally enjoy playing this starting-from-scratch mode each month and for those who are thinking about getting into it, or for those who want a look-up like guide through the event, I decided to write a little guide about the general progression for bingo. This guide is mostly independent of your bingo rank or prior experience, though these two factors will help.
Enjoy!
Table of contents:
- Chapter 0: Preparing for the Bingo Event
- Early and mid game
- What to do after ender armor
- Guides for very specific goals
- Final words
- Changelog
Skyblock Bingo is an event at the beginning of each month that lasts for seven days. A few days before the 1st of the month, a bingo board is revealed with 20 individual challenges and five community challenges. The individual challenges range from very easy (e.g. "Obtain three talismans") to very hard/tedious (e.g. "Spawn a carrot king"). For the community challenges, all bingo players have to contribute towards progressing this goal (e.g. "Kill X endermen"). The community goals have five milestones with each milestone granting more bingo points at the end of the event, while the individual goals award one bingo point each. Additionally, if you complete a row, column, or diagonal of goals, you gain five to ten points on top.
The bingo points can be spent afterwards in the bingo shop for better equipment through a higher bingo rank, the bingo accessory line, the spring boots or cosmetics like the bingo display.
Usually, bingo events are rather straight forward. On April 1st, however, there's a secret bingo: Instead of lasting for seven days, players get 14 days of time to complete the goals. More importantly, none of the goals are revealed right away but only three hints are dropped towards what the goal is with each hint coming after 25 IRL hours. If a player reaches a goal, they can reveal it to the public via forums, discord, etc. Community goals are revealed after milestone 4 out of 5.
Once a year roughly, there's also an extreme bingo that almost exclusively features hard challenges. It lasts for 14 days instead of 7.
Both of these variants also feature exclusive items during your bingo playthrough. For your 4th, 8th, 12th and 16th goal, you are awarded a tool or talisman that greatly boosts your progression. Examples are the Bingonimbus 2000 with its 1500 mining speed and 130 mining fortune and the Bingo Combat Talisman with its +50 combat wisdom. Additionally, the variants grant double the bingo points per goal, per completed row and approx. 1.5-2x more points per community goal milestone.
Every player starts out as Bingo rank 0. The rank can be upgraded at the bingo shop in exchange for bingo points, up to rank 4, displayed by a yellow-colored legendary bingo icon on the tablist. Your bingo rank is linked to your Minecraft account, not exclusively to one of your profiles! As you upgrade your bingo rank, you gain benefits for the event such as starting out with a personal compactor & deletor accessory, starting with a grappling hook, getting better potions from Alixer (an NPC that splashes you with mediocre potions) and getting a higher rank bingo pet.
The bingo pet is an exclusive pet during the bingo mode with great stats and even better perks. On max level it has six perks: Getting more item drops for collections, more HOTM exp, more slayer & skill experience, higher active pet base stats, a permanent scavenger enchantment and extra potion time. All of these perks are active while the bingo pet is not equipped. Since the bingo pet only needs the same amount of pet EXP as a common pet, despite its rarity, and receives the same pet EXP from every skill, levelling the Bingo pet up early is definitely the way to go.
On the one hand, you of course have to get your bingo goals done and you should focus on that. But what about general profile progression like armor, weapons and accessories? I personally, before going for any serious goals, go through the steps outlined in the early and mid game section of this guide. Before that, usually you're faster if you have the money and the gear from this journey to the end island. Any other progression path is usually just wasted time.
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Remember that as MVP+, you can warp anywhere instantly without needing to purchase any scrolls. Also, you can access the bank from anywhere.
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Before going for any goals, complete the early & mid game. Else you'll just be wasting time being badly geared and walking around slowly.
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You can add Alixer to your Abiphone after reaching four bingo goals. Usually this is pretty manageable. But if you don't want to rely on Alixer, join the Bingo Brewer discord as they regularly host free splashes.
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I may edit sections as time goes on.
You wanna start out with the usual stuff: Go to the hub (optional: talk to Jerry first), get a rogue sword (buy it for 100 coins in the combat section in the hub), talk to Maxwell next door to unlock magic power and then start mining. Mining is going to be your first order of operations. You can also start with foraging or fishing if you like since these skills dont really affect one another regarding their progression but I'd recommend starting with mining for both money and early bingo pet EXP progression.
Go to or warp to the gold mine, talk to the Lazy Miner and grab the pickaxe. Mine quickly for mining lvl 5, go to the Deep Caverns, talk to the Lift Operator and rush towards the Obsidian Sanctuary - you can just skip past all the quests like the lapis miner or the redstone fanatic. If you dont know a good route, look it up on Youtube: https://www.youtube.com/watch?v=My8T93ffhuU.
Now this is where things get serious: Talk to Rhys to start the collection quest to get to the Dwarven Mines. You will need to mine 15 enchanted materials from the mining islands and also reach mining skill level 12. For the enchanted materials, I'd recommend lapis if possible as it's the fastest material to mine. As a backup if lapis is too contested, you can also farm redstone. You're going to need 2400 of the raw material. After that, you should've reached XP level 30 which means you can get going with the grind for mining 12: Enchant a golden shovel to efficiency 5 and start farming wheat in the hub until you get farming skill level 5 such that you can access the farming desert (/warp desert). Farm sand with your efficiency shovel until mining 12 and also, as a side quest, craft a sand minion. You should be able to upgrade it to level six by the time you're done. This will help with minion slots for later.
Now give your stuff to Rhys and go to the Dwarven Mines. Buy a fractured mineral pickaxe and talk to the kings to unlock HOTM quests (optional: do your first dailies). Now start killing glacite walkers and pray to RNGesus that you drop glacite armor quickly. You can one-shot them with your mithril pickaxe. If you're too lucky, you will have to keep killing the glacite walkers until you reach combat skill level 12 to go to the End island. Mind you that glacite walkers can one- to two-shot you here so watch out. /warpforge is going to be your friend here.
So once thats done, reforge your glacite armor to fierce, buy an end sword and enchant is as best as you can. Go to the end island and complete the Lost Adventurer's first quest of killing 5 endermen: This is going to be the hardest part of the end quest as you barely deal damage and people are going to steal your enderman kills. But once that's done, spend the money you previously earned on the void sword and grind for ender armor against the 4.5k HP endermen. Then mine end nodes for exp bottles and an ender gauntlet. Lastly, kill Obsidian Defenders for an ender belt and kill Seers for an ender cloak.
And that's the bingo early game done! End armor with a void sword is going to be your go-to armor mostly for the rest of the bingo playthrough. From here on out I'd recommend grinding for accessories before anything else. But besides that, you can get money by killing endermen and mining end nodes, grind combat exp via endermen and bestiary, go back to mining, do other skills (i.e. foraging, farming and fishing), or go for goals right away.
Here's a bit of a rundown for your next steps. The rundown is not particularly in order, but I'd recommend getting accessories, minions and mage-related tasks done early as that's what's gonna help the most.
Also, get an experimentation table and do the three runs you get when crafting it first. You level up very quickly and that means you get a lot of free coins from the skill level ups.
Also not in any particular order and expandable. To get more accessory slots, give redstone to the redstone fanatic in the Deep Caverns or grind redstone collection; usually you shouldn't have to go past 5k collection.
VERY EASY:
- All the accessories from the Adventurer NPC in the hub (costs like 30k total for all accessories)
- Talisman of coins (Emerald collection II)
- Magnetic talisman (Emerald collection III)
- Emerald ring (Emerald collection V)
- Campfire initiate badge (Foraging islands - dark oak wood section)
- Melody's hair (Foraging islands - acacia wood section; not getting this may indicate a skill issue)
- Archaeologist's compass (Spider's den)
- Spider talisman (Spider's den - kill Broodmother; just swap lobbies until you get one that spawns soon. /warp top is your friend.)
- Speed talisman (Sugar cane collection II)
- Farming talisman (Wheat collection IV)
- Pig's foot (End island - very easy if you have a godsplash and a grappling hook)
EASY:
- Zombie ring (Reach zombie slayer level 2; upgrade from zombie talisman)
- Spider ring (Reach spider slayer level 1; upgrade from spider talisman)
- Cheetah talisman (Dungeon Hub - do the races) (EPIC rarity talisman and basically for free!)
- Romero quest talisman (Get it to like tier 3 or smth)
SITUATIONAL:
- Runeblade talisman (Galatea mobs; requires a bunch of dialogue and foraging level 12)
- Healing talisman (Lily pad collection III; requires fishing (or minions))
- Sea creature talisman (Sponge collection III; also requires fishing)
- Haste ring (Cobblestone collection VII; RARE talisman but requires approx. 20k cobblestone to craft)
A mage setup is great for everything related to combat, i.e. killing endermen or loot sharing in the backwater bayou. For your mage setup, you want either wise ender armor or wise starlight armor from Rosetta's shop (depending on whatever island you're on) together with "good" MP (60-80) and dark goggles. Get a dreadlord sword from dungeons and let yourself get carried to dungeons level 3. If you're lucky during your floor 1 runs, you can drop a Bonzo's staff; it's bad for bingo but nice profit for your main profile. Also, get intelligence from enchanting, Melody's songs and maybe from alchemy too. Don't forget to switch your MP and reforge your armor & equipment correctly; in my opinion, it's worth grinding for a second set of ender armor for this.
You're going to put at least 3 stars on both your dark goggles and your dreadlord sword, though your goggles are preferred because of they increase ability damage. You can grind the wither essence via the races in the Dungeon Hub.
With this and maybe the help of your bestiary giving you extra damage, you should be able to one-tap the 9k endermen in the end with the dreadlord sword's ability and also do lots of damage to everything else. One-shotting endermen on range is pivotal to a common community goal of killing X endermen and also one of the main reasons to even go for a mage setup as it's faster than melee-ing the endermen.
For minions, first off, in 99% of cases it's going to be worth it putting down a lot of fishing minions. Either because you need a high fishing level or because there's a community goal for fishing xp or anything like that. Otherwise, put down whatever you want. For some goals good minions are pigs and cows.
To unlock more minion slots, I'd recommend progressing like this:
- Fuck combat minions, they take way too long to grind (maybe except for an enderman minion)
- For mining minions, get your HOTM to a decent level and then mine in the Dwarven Mines until you get all of these minions to level 4. Pro tip: Start doing this once you're HOTM level 3 so you can use the Pickobulus ability. For cobblestone, you can easily go for minion level 5 or 6. For endstone minions, you can grind it to level 4 manually and then kill nest endermites by mining end nodes. Each nest endermite drops 1-2 enchanted end stone. The mite gel is also good for money if you sell it to the NPC.
- For foraging minions, get them up to level 3 or 4. Anything above that is probably not worth your time. A Spruce Axe (Spruce collection III) is great for farming wood here!
- For farming minions, only go for wheat, carrot, and potato initially as everything else takes too long to grind. You can maybe look for more crops if you do garden stuff.
- For fishing minions: Do the hub quest and get to fishing level 5. Then, lootshare raw cod in the backwater bayou from people fishing at the top so you can unlock the fishing minion craft. Then, buy all the raw fish you can from the NPC in the hub and craft them to minions. As stated above, usually these are my go-to minions.
- For husbandry minions, fuck these as well (except pig minions, they can have a niche but slow use-case to craft a piggy bank).
For fuel, I'd recommend enchanted charcoal. Alternatively use tasty cheese if you wanna grind rats in the hub because it produces more items than enchanted charcoal. Grinding medium storages in the hub is kinda slow (I'd say like 3-5 mins per storage) but worth it if you're just going for your final goals with minions.
Some pets can be crafted with just an egg instead of an enchanted egg. If you do, however, need an enchanted egg, you can kill chickens until you reach raw chicken collection V (2.5k raw chicken required) and craft them with 144 eggs (use a chicken hat for the eggs (raw chicken collection III)). Alternatively, use chicken minions.
The only pet I'd generally recommend is the silverfish pet from the cobblestone collection because a) it's cheap to upgrade (10k coins, 8 enchanted cobble and like 8 stacks of normal cobblestone) and b) it's really good for mining. The rest of these are mainly for pet related goals (i.e. "Obtain X pets")
The grandma wolf pet is also nice to have. I mainly use the bingo pet anyway though for the speed and strength it grants while active.
For pet-related goals, you can get the following pets rather easily:
- Bingo pet
- Grandma Wolf pet
- Bee pet
- Jerry pet
- Zombie pet
- Chicken pet
- Horse pet
- Enderman pet
- Rock pet
- Skeleton pet*
- Mithril Golem pet*
- Spider pet
- Ocelot pet*
- Endermite pet*
- Wolf pet*
- Rabbit pet*
- Armadillo pet
- Dolphin pet
* = Requires a super enchanted egg (use a chicken hat for the eggs)
Fishing for a dolphin pet will get you approximately to fishing level 15.
The armor sets you wanna go for during your playthrough are always glacite armor and ender armor. For goals that need you to use more armor sets, use the following easy to get armor sets:
- Vanilla leather/iron/gold/diamond armor
- Vanilla chainmail armor (buy from Iron Forger on the Gold Mine island)
- Rosetta's sets (Rosetta's armor, Squire armor, Mercenary armor, Celeste armor, Starlight armor)
- Farm suit
- Pumpkin armor
- Mushroom armor
- Cactus armor
- Park armor (Mole hat, Kelly's T-Shirt, Charlie's trousers, Melody's grippers 👀)
- Prospecting armor (iron collection II)
- Hardened Diamond armor (diamond collection VII, 10k coll)
- Goblin armor (tedious grind!)
First off, you sadly can't obtain the plot eraser early on bingo since it's locked behind the Wild Rose collection.
You can start doing garden stuff upon reaching Skyblock level 5. Talk to Sam on your private island to get warped to the garden and do the intro quest (requires some wheat and a few coins beforehand to buy biofuel for the compost). You will have to clear your plot(s) by hand. I recommend buying multiple plots to have multiple crops in the future and to level up your garden quicker.
Important: If there's a goal along the lines of "Serve X visitors", farm on the farming islands instead of your garden as to not raise your garden level unnecessarily; this will keep the required amount of crops very low and allow you to serve your visitors quickly.
If there's no goal like that and you want to increase your garden level, it's pretty straightforward: Keep your composter running as often as possible to buy additional plots with the resulting compost. Use different crops on there to level up your crop milestones, rewarding you with garden xp.
You can also set up pest traps to grab additional pests!
Bingo allows you to transfer up to ten items to another profile during and after the event, as long as they are not soulbound. To make as much money as possible that way, here's a list of expensive stuff you can transfer:
| Item name | Location | Cost | Sell value | Notes |
|---|---|---|---|---|
| Gravity VI book | End island shop | 5m | 4-5m | Usually around 3m right after the event so if you can afford it, wait some time |
| Owl pet | Pet trainer in the hub | 2.2m | 1.5m–2m | None |
| Shadow goggles | Ophelia in dungeons hub | 1m | 1m | Requires F3 comp. Same goes for super cleaver, super undead bow, mender fedora and metal chestplate |
| Cheap tuxedo | Seymour in the hub | 3m | 2–2.5m | None |
| Rusty coins and busted belt buckles | Various | N/A | Depends on the amount | General collectible/loot items |
| Backwater bayou mob drops (e.g. torn cloth) | Backwater Bayou | N/A | Depends on the amount | Mob drops |
| Forge items (e.g. refined mithril) | Forge | Varies | Varies | Best if you do lots of mining |
| Dungeon drops (e.g. Bonzo Staff, Scarf’s Studies) | Dungeons | Varies | Varies | Good RNG-based drops |
| Aspect of the End (AOTE) | Crafting (Ender Pearl collection) | N/A | Varies | Requires 25k Ender Pearl collection. Buy the blaze powder for the enchanted eyes of ender from the Alchemist in the hub |
| Titanic experience bottles | End nodes | N/A | Varies | Farmed through end nodes |
| Rare drops (e.g. legendary Enderman pet, Golem pet, dyes) | Various | N/A | Varies | Very rare, high-value items |
Most goals that I won't touch on here are either: a) very easy (i.e. "Obtain 3 pets"), b) very straight forward (i.e. "Fish up a carrot king!) or c) goals that I don't have an optimal guide for (i.e. "Get 20 collections to collection level 3"). With that in mind, here's a quick rundown:
- Brew a t6 potion: Mine gold until you can craft an enchanted gold block. Brew an absorption t5 potion and turn it into a t6 potion with glowstone dust. Get glowstone dust by breaking one glowstone block that you can buy from the builder in the hub.
- Get a minion to tier XI: The easiest is probably an endermite minion. For that, break end nodes and kill the nest endermites for enchanted end stone. Tier XI cobblestone might be easier, but I'm not sure.
- Kill 15k mobs: Enchant a good sword (i.e. void sword, AOTE or cleaver) with cleave V and whatever other enchantments you want. Then kill mobs in the barn. I usually don't like using my mage setup here because it feels slow + aiming is hard.
- Reach 3 ferocity: Eat the century cake that gives you +2 ferocity, and/or apply a dirt bottle to any weapon (can be bought next to the blacksmith for 100k coins).
- Reach 30% sea creature chance: Buy angler armor, angler equipment, use the angler enchantment on a rod and/or eat the century cake.
- Obtain a t6 enchantment book/ultimate enchantment book: Do dungeons
- Obtain a level 100 pet: Equip a good xp boost on your bingo pet (since that's the easiest one to level) and do mining, preferably. Maybe do farming if you want to, though that's slower.
- Obtain a cat/lynx/cheetah talisman: See talisman section above
- Reach skill average 14: Do mining, foraging and farming for easy levels. Do your enchanting experiments every day (when you first craft your experimentation table, you get 3 experiments!). You can level alchemy with some enchanted gold; getting your garden to a point where you can farm a lot of sugar cane usually isn't worth the time. Do combat against endermen and level up fishing via fishing or via minions.
I personally really enjoy doing bingo every month and how it's a break from the grind on a normal profile. Of course speedrunning the goals is fun and awesome but grinding out the community goals or going for other side quests like a mage setup also feels like a good way of playing the game. So with this small guide, I want to encourage other people to do bingo and maybe take away some of the fear, so to speak, of basically doing an ironman playthrough with silly goals to chase.
If you have any suggestions for improvement, any things I forgot or any extra content you want me to post, let me know!
Love you guys! <3
2026/04/23: First release