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Feature/uni 198 add option to suspend ws connection auto suspend when app - #238

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Feature/uni 198 add option to suspend ws connection auto suspend when app#238
sierpinskid wants to merge 9 commits into
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feature/uni-198-add-option-to-suspend-ws-connection-auto-suspend-when-app

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…nection when app goes to background + add config option to disable it if unwanted
@sierpinskid
sierpinskid force-pushed the feature/uni-198-add-option-to-suspend-ws-connection-auto-suspend-when-app branch from 9e5cde1 to 0d5457c Compare August 25, 2026 21:08
…d-option-to-suspend-ws-connection-auto-suspend-when-app
…eturns from background, and PauseConnectionAsync actually stays paused until ResumeConnectionAsync instead of reconnecting on the next frame.
… hid

A timed-out test attempt left the Unity container running and a stale .ulf behind,
so every retry either died on the project lock or started an editor that could not
activate a license. In the licensing case Unity exits 0 without running anything and
game-ci reports success, which is how build jobs passed with testcasecount="0".
Retries now reset that state and a 0-test run fails the job.

Also fixes the real failures this masked: CS0136 lambda shadowing that Unity 2019.4
rejects, two 'async void' teardowns NUnit refuses to run (leaving StreamTestClients
locks held forever), and StateRecoveryClientTests asserting on a Disconnected state
that the default instant-reconnect strategy never leaves observable.
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