This repository contains a small collection of mods for Kenshi written in C++ and utilizing KenshiLib and RE_Kenshi.
- RE_Kenshi takes care of loading the plugins and KenshiLib is the api used to interact with Kenshi's internal functions.
- RE_Kenshi v0.3.0 or Later
- Links: Nexus Mods or Github
- The first available plugin in this repository.
- Go Prone introduces a new method of stealth movement for the player character by allowing them to enter a prone position at will. Previously, the player could only do so in specific situations.
- Adds at least 3 new inventory sections for characters. These being Eyes, Hands, and Neck inventory sections, corresponding to ATTACH_EYES, ATTACH_GLOVES, ATTACH_NECK.
- Along with the ATTACH_EYES sections are two more sections that are compatible with eyewear that uses the ATTACH_BELT AND ATTACH_HAT slots.
- Made by Matrix Agent, Edited by Genpretz
- It's supposed to force NPC's to heal characters depending on faction, but it needs some work.
More plugins will be added over time.
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Visual Studio 2010 Platform Toolset
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Boost v1.60.0
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- This repository includes the Boost and KenshiLib as well as a script that sets environment variables associated with the two. I'd highly suggest using it when attempting to compile my repo yourself.
This project would not be possible without the foundational work done by the Kenshi reverse-engineering community.
- BFrizzleFoShizzle – Primary author and maintainer of KenshiLib and RE_Kenshi
This project is not affiliated with or endorsed by Lo-Fi Games. Kenshi is the property of its respective owners.