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2 changes: 1 addition & 1 deletion automated_updates_data.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
{
"last_automated_updates_commit": "83481725932de83ee10286931de90c95bc2da191",
"last_automated_updates_commit": "6a91e8b6fa95cbd044cbd768ef8cf34c0f952015",
"last_improved_things": [
{
"date": "2026-02-16",
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2 changes: 2 additions & 0 deletions docs/gdevelop5/interface/ai/index.md
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Expand Up @@ -40,8 +40,10 @@ When it builds, the AI can take many concrete actions in your game, such as:
- Organizing objects into groups,
- Reading, creating and deleting object, scene and global variables,
- Inspecting and adjusting object and scene effects,
- Adding and configuring scene layers,
- Creating or modifying events to build your game's logic,
- Creating global or scene-wide elements,
- Inspecting and changing project properties and resources (like images, audio and fonts),
- Finding and installing suitable official extensions or assets.

!!! note
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