Re-color Cue Type Icons#367
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Modifying the s0600204@38be8fd was my take on it. |
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Yes. I think that could be possible. The other icons might need a little refactoring though. |
tntexplosivesltd
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Design for SFR workflow Part 3: introduces CueState.Hibernating (bit 256) composing with Pause, a third 'Hibernate' action on Fade & Stop, dimmed/ collapsed playing-panel widgets, and a dedicated status-icon colour via a precursor icon-recolour refactor (branch II, mirroring upstream PR FrancescoCeruti#367). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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Cherry-picking FrancescoCeruti#367 onto master directly — upstream already reviewed the code, so a separate review PR in this fork adds no value. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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Stage 2 of the icon work — one entry in the recolour dict introduced by the PR FrancescoCeruti#367 cherry-pick. #5AF reads cold/sleeping and contrasts with pause's orange for an at-a-glance four-state distinction (running=green, pause=orange, hibernating=blue, error=red). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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Instead of having separate files for each variation of a cue type icon (running, pause, error, cart), this code re-colors the base icons at load time. The result is a more maintainable icon set. To make this possible, the icons needed a little SVG refactoring so color and opacity could be changed in one place. If the implementation isn't what you were expecting, I'm open to making changes.