Fix activeTab state not updating bug#625
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1Blademaster merged 2 commits intorelease-alpha-0.1.10from Aug 19, 2025
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Pull Request Overview
This PR fixes a stale closure bug where the activeTab state value was not being properly captured in event handlers and async operations. The fix introduces a useRef to maintain a current reference to the active tab value.
- Adds
activeTabRefusinguseRefto track the current active tab - Updates all references from
activeTabtoactiveTabRef.currentin event handlers and async operations - Adds defensive null/undefined check in
getFrameNamefunction with debug logging
Reviewed Changes
Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.
| File | Description |
|---|---|
| gcs/src/missions.jsx | Replaces direct activeTab usage with activeTabRef.current to fix stale closure issues |
| gcs/src/components/missions/missionItemsTableRow.jsx | Adds null check and debug logging to getFrameName function |
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1Blademaster
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Aug 19, 2025
* Fix activeTab state not updating bug * Move getFrameName function into dataFormatters file
1Blademaster
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Aug 19, 2025
…ut not written to the drone yet (#629) * Attempt to add warning for unwritten changes * Add mission tests (#616) * Clean up mission tests * Fix bug with max slope gradient in missionStatistics * Add tests for getting specific missions * Add upload mission tests * Add unit tests for MissionController functionality * Address copilot review comments * Dashboard.jsx change for redux (#617) * Fixed store, setup sockets, and started on dashboard * Dashboard basically done * Fixed map and refactored * Cleaned up code and fixed mission items * Fixes * fixed linting * AI Fixes * Moved gps out and fixed messages - more to move still * Updated messages * More moving of variables/cleaning up * Moved more things around :D * formatted D: * Fixed drone connection issues and states * formatted * FIXED IT WOOO * formatted * Kush fixes * Fix activeTab state not updating bug (#625) * Fix activeTab state not updating bug * Move getFrameName function into dataFormatters file * Attempt to add warning for unwritten changes * Remove unused code * Remove mission_type from write_mission_result * Fix equality comparision statements --------- Co-authored-by: Julian Jones <37962677+NexInfinite@users.noreply.github.com>
1Blademaster
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Sep 28, 2025
* Fix activeTab state not updating bug * Move getFrameName function into dataFormatters file
1Blademaster
added a commit
that referenced
this pull request
Sep 28, 2025
…ut not written to the drone yet (#629) * Attempt to add warning for unwritten changes * Add mission tests (#616) * Clean up mission tests * Fix bug with max slope gradient in missionStatistics * Add tests for getting specific missions * Add upload mission tests * Add unit tests for MissionController functionality * Address copilot review comments * Dashboard.jsx change for redux (#617) * Fixed store, setup sockets, and started on dashboard * Dashboard basically done * Fixed map and refactored * Cleaned up code and fixed mission items * Fixes * fixed linting * AI Fixes * Moved gps out and fixed messages - more to move still * Updated messages * More moving of variables/cleaning up * Moved more things around :D * formatted D: * Fixed drone connection issues and states * formatted * FIXED IT WOOO * formatted * Kush fixes * Fix activeTab state not updating bug (#625) * Fix activeTab state not updating bug * Move getFrameName function into dataFormatters file * Attempt to add warning for unwritten changes * Remove unused code * Remove mission_type from write_mission_result * Fix equality comparision statements --------- Co-authored-by: Julian Jones <37962677+NexInfinite@users.noreply.github.com>
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