Skip to content

Conversation

@kitzsh
Copy link
Contributor

@kitzsh kitzsh commented Jan 11, 2026

This pull request optimises Codename Engine's Away3D implementation by rendering the view directly to a framebuffer, rather than taking a snapshot of the output and loading it onto a BitmapData.
This eliminates a bottleneck which previously caused performance issues which got worse as the view's resolution increased.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant