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Code&SorceryLab

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  1. steam-patch-notes steam-patch-notes Public

    Large dataset of Steam game patch notes collected and cleaned from the Steam API and reproducible pipeline and scripts

    1

  2. Procedural-Graph-Tools Procedural-Graph-Tools Public

    Procedural generation strategies explored through graph-based data structures.

    GDScript 1

  3. PEAK-DRL-Tool PEAK-DRL-Tool Public

    A deterministic, high-performance DRL engine for benchmarking agent adaptability in 2D platformers. Features custom SMB1 physics, Dual Spatial Hashing, and a modular "Persona" reward system.

    Python

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