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Date Modified: 5/5/2017 @ 11:28 pm Changelog: Added the beginnings of the PlayerLean() function. Was working fine before, need to work out the glitches now. Unity says that you can't have multiple transforms in the Debug Console, or something of the sort when I run the program and press 'q' or 'e' (Leaning Mechanic).
Committed: 5/6/2017, 11:30 pm Summary: Continued work on leaning mechanics in PlayerControl.cs.
Another Update working on PlayerClass.cs
This is the leaning mechanic as it it. It is functional in it's current state. I will move on to the crouching and the prone methods in order to get functional prototypes of those running as well.
This reverts commit a1e7ca2.
Update to the current leaning mechanics.
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Leaning Mechanics Update 0.1