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Check if eye tracking component is valid to avoid spamming SteamVR logs#32

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RealSupremium wants to merge 1 commit intomainfrom
eye-tracking-component-check
Open

Check if eye tracking component is valid to avoid spamming SteamVR logs#32
RealSupremium wants to merge 1 commit intomainfrom
eye-tracking-component-check

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@RealSupremium
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It is possible for UpdateGaze to be called before sie__psvr2__HmdDevice__ActivateHook finishes. This usually manifests as a short burst of errors until the component is made. Also if the component fails to be created, the added check will also prevent constant SteamVR log spam.

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