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use animator transform for PoseHandler in remote players#537

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BoatFloater wants to merge 1 commit intoBasisVR:developerfrom
BoatFloater:pose_handler_avatar_transform
Open

use animator transform for PoseHandler in remote players#537
BoatFloater wants to merge 1 commit intoBasisVR:developerfrom
BoatFloater:pose_handler_avatar_transform

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@BoatFloater
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My avatar's animator is a child of the BasisAvatar component, which does not seem like it should be unsupported according to the docs and some comments I found in the code.

I changed the PoseHandler to reference the animator's transform (instead of the root transform of BasisAvatar) which seems to align with the code on the sender side.

I only tested this fix in desktop mode but before the change, the avatar was stuck in T-Pose at origin on remote clients, and after the change, it seemed to work normally.

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