use animator transform for PoseHandler in remote players#537
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BoatFloater wants to merge 1 commit intoBasisVR:developerfrom
Open
use animator transform for PoseHandler in remote players#537BoatFloater wants to merge 1 commit intoBasisVR:developerfrom
BoatFloater wants to merge 1 commit intoBasisVR:developerfrom
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My avatar's animator is a child of the
BasisAvatarcomponent, which does not seem like it should be unsupported according to the docs and some comments I found in the code.I changed the PoseHandler to reference the animator's transform (instead of the root transform of BasisAvatar) which seems to align with the code on the sender side.
I only tested this fix in desktop mode but before the change, the avatar was stuck in T-Pose at origin on remote clients, and after the change, it seemed to work normally.