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9 changes: 9 additions & 0 deletions CHANGELOG.md
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# Changelog

## Blind Raiser Experimental Ruleset

- Added **Experimental (Blind Raiser)** to the Experimental ruleset tab.
- Uses the full **Standard Ranked** ruleset configuration.
- Adds **Upgrade Blind** to every Stake: claim the current Small/Big Blind's Skip Tag and replace that slot with a random non-Showdown Boss Blind without skipping it.
- Blind Raiser boss rolls use separate bookkeeping so choosing an upgrade does not alter future normal Boss rolls in Multiplayer.
- Escalating score requirement: the Nth Blind upgraded this run uses the physical slot's regular score multiplied by **2^N**.
- Ruleset-only Tag reworks are listed under **Reworks → Other**: Investment scales with upgraded Blinds, Negative targets the next base-edition Common shop Joker, and Rare creates a free Rare Joker that empties your money when bought (and cannot roll in Ante 1).

## Ranked Update 0.4.0

### Standard Ranked
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