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ArkadiaModding/OPERATOR-Texture-replacment-tutorial

Folders and files

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Download the .zip from the nightly link for the OS you're using. you can complie from source if you went but I'm lazy and trust the software enough, so I just download from the nightly. image

Open UABEANext and open folders by using files -> open folder or ctrl + shift + o

Locate your OPERATOR folder: right-click OPERATOR, and then manage -> Browse local files.

All the files should be in OPERATOR_Data -> StreamingAssets-> aa -> StandaloneWindows64. (it will probably take sometime to load)

Find the .bundle/assset where the texture you want to replace is at(red)

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Now find the file(s) you want to replace (red) you can use the filter to find what you need if theres a lot

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You can use the "preview" button (red) to see if you've got the right one

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Now once you've got it, click plugin (red +you don't need any "plugins" that you need to download, that's just what it's called)

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Click export and edit it

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lastly click plugins and import, and select the folder where your edited texture is located, and this dialog box will popup and show a list of the 2DTextures, find the one you edited and click OK

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To now save it to actually use it, go to files -> Save Selected As or ctrl + shift + s

⚠️I'm not responsible for any risk that may come with doing this. please be aware of any potential risks.⚠️

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Basic tutorial on how to replace 2DTextures for the FPS game OPERATOR using UABEANext

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