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Adds a new medium-difficulty challenge implementing the bilateral filter — an edge-preserving image smoothing operation where per-pixel weights combine a spatial Gaussian and an intensity-range Gaussian, preventing blurring across sharp edges. This teaches GPU programmers about data-dependent stencil weights, 2D halo memory access patterns, and per-pixel normalization — concepts not covered by any existing challenge (Gaussian blur uses fixed precomputed kernels). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Summary
What this teaches
Test plan
run_challenge.py --action run🤖 Generated with Claude Code