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Use Cases

A collection of rough descriptions of use cases that could be used to guide the development of a zells prototype.

Transmit Signal

A Signal can be transmitted and is received by every Zell on the Dish.

Transmit Signal over Network

A Signal is received by every Zell on a Dish (possibly indirectly) connected to the transmitting Dish.

Send Message

Send a Message with Receiver address and only receive with matching Zell.

Three plus Four

Calculate 3+4 by sending the a Message "add 4" to "3" and receiving the answer "7".

Control

Logo Turtles

Control on-screen Turtles by discovering their protocol and sending Messages.

Algorithms

Fibonacci

Binary Search

Bret Victor Demo with zells spin (histories, objects, examples)

Managers

ToDo

Simple ToDo list with add, edit, remove, check and un-check.

Wedding Planner

Manage guests, invitations, RSVPs, seating plan and other things required to plan a wedding.

Budget Manager

Manage monthly budgets and expenses.

Productivity Manager

Manage personal goals, planned schedules and track time spent on goals.

Games

Moonlander

Game to land a rocket smoothly by timing engine firing.

Flappy Bird

Avoid obstacles by control bursts of upwards acceleration.

Go

Capture opponent's stones by surrounding them with yours