A collection of rough descriptions of use cases that could be used to guide the development of a zells prototype.
A Signal can be transmitted and is received by every Zell on the Dish.
A Signal is received by every Zell on a Dish (possibly indirectly) connected to the transmitting Dish.
Send a Message with Receiver address and only receive with matching Zell.
Calculate 3+4 by sending the a Message "add 4" to "3" and receiving the answer "7".
Control on-screen Turtles by discovering their protocol and sending Messages.
Bret Victor Demo with zells spin (histories, objects, examples)
Simple ToDo list with add, edit, remove, check and un-check.
Manage guests, invitations, RSVPs, seating plan and other things required to plan a wedding.
Manage monthly budgets and expenses.
Manage personal goals, planned schedules and track time spent on goals.
Game to land a rocket smoothly by timing engine firing.
Avoid obstacles by control bursts of upwards acceleration.
Capture opponent's stones by surrounding them with yours