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Graphics

Simon edited this page Feb 11, 2021 · 5 revisions

Namespace: WIDVE.Graphics
Location: Utilities/Graphics

Graphics

The Graphics namespace contains an assortment of scripts and objects designed to make simple graphics techniques in Unity a bit easier to use.

Render Pipeline notes

Most of the Graphics scripts will work in any rendering pipeline. Any scripts that are specific to a single pipeline are placed in a subfolder with its own assembly definition file. These scripts will not be included in a project unless their Define Constraint is present in the Project Settings. Current render pipeline scripts and their define constraints are listed below.

Render Pipeline Define Constraint
UniversalRenderingPipeline WIDVE_URP

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