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Utility.cs
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76 lines (72 loc) · 1.56 KB
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using System.Threading;
namespace Primes
{
class PrimeGeneratorUtility
{
public static List<long> GetPrimesSimple(int n)
{
List<long> list = new List<long>();
list.Add(2);
long checkNum = 3;
while (checkNum < n)
{
bool isPrime = true;
foreach (long prime in list)
{
if ((checkNum % prime) == 0)
{
isPrime = false;
break;
}
}
if (isPrime)
{
list.Add(checkNum);
}
checkNum += 2;
}
return list;
}
public static List<long> GetPrimesWindowed(int n, int windowSize)
{
int windowOffset = windowSize;
// TODO: Creating the first window is kind of an edge case so I'm using the simple generator for it.
// It'd be better to handle the edge case
List<long> primes = GetPrimesSimple(windowSize);
bool []window = new bool[windowSize];
while (windowOffset < n)
{
Array.Clear(window, 0, windowSize);
foreach (long prime in primes)
{
long startIdx = (windowOffset / prime) * prime;
if (startIdx < windowOffset)
{
startIdx += prime;
}
startIdx -= windowOffset;
Debug.Assert(startIdx >= 0);
while (startIdx < windowSize)
{
window[startIdx] = true;
startIdx += prime;
}
}
int count = Math.Min( n - windowOffset, windowSize);
for (int i = 0; i < count; i++)
{
if (!window[i])
{
primes.Add(windowOffset + i);
}
}
windowOffset += windowSize;
}
return primes;
}
}
}