Skip to content
Discussion options

You must be logged in to vote

Your shader works perfectly well for me, when passing it to picom with the --window-shader-fg <path-to-shader-file> argument. I recommend trying to run picom directly from the terminal with that argument plus --log-level info. I'm curious what the log output is like if that doesn't apply the shader.

I diffed the config you provided vs the one I have, and the structure is very different. Are you using a Fedora version that ships a picom version lower than 12? That version moved all the rule systems into one more capable and less clunky rules system, along with other important configuration file changes; picom might be rejecting your config and reverting to defaults or crashing. Here's upst…

Replies: 2 comments 2 replies

Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
2 replies
@0x5c
Comment options

@mbvgua
Comment options

Answer selected by mbvgua
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
3 participants