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command.rs
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60 lines (55 loc) · 994 Bytes
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use bevy::prelude::*;
#[derive(Debug, Clone)]
pub enum DrawCommand {
BackgroundColor(Color),
BackgroundImage(Entity),
Fill(Color),
NoFill,
StrokeColor(Color),
NoStroke,
StrokeWeight(f32),
Rect {
x: f32,
y: f32,
w: f32,
h: f32,
radii: [f32; 4], // [tl, tr, br, bl]
},
PushMatrix,
PopMatrix,
ResetMatrix,
Translate {
x: f32,
y: f32,
},
Rotate {
angle: f32,
},
Scale {
x: f32,
y: f32,
},
ShearX {
angle: f32,
},
ShearY {
angle: f32,
},
}
#[derive(Debug, Default, Component)]
pub struct CommandBuffer {
pub commands: Vec<DrawCommand>,
}
impl CommandBuffer {
pub fn new() -> Self {
Self {
commands: Vec::new(),
}
}
pub fn push(&mut self, cmd: DrawCommand) {
self.commands.push(cmd);
}
pub fn clear(&mut self) {
self.commands.clear();
}
}