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# `simd_math`
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A Rust library providing SIMD-accelerated mathematical functions for games, graphics, robotics, and other spatial computing applications.
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We ensure that our algebraic types are convertible to and from Rust arrays. Use arrays in your APIs for simple, math-library-agnostic interfaces. Cf [Mujoco](https://github.com/google-deepmind/mujoco).
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In the same spirit, we do not expose `.x`, `.y`, `.z` fields on vectors or quaternions. Use indexing (`v[0]`, `v[1]`, `v[2]`).
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In the same spirit, we do not expose `.x`, `.y`, `.z` fields on vectors or quaternions. Use indexing (`v[0]`, `v[1]`, `v[2]`).
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This decision further eschews conventions about what is front, up, and right in 3D space, which vary between applications. It also makes it easier to use vectors for non-spatial data, e.g. color.
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