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colorGame.js
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105 lines (90 loc) · 2.48 KB
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var numSquares = 6;
var colorsArray = [];
var pickedColor;
var squares = document.querySelectorAll(".square");
var displayColor = document.getElementById("display");
var messageDisplay = document.querySelector("#message");
var resetButton = document.querySelector("#reset");
var h1 = document.querySelector("h1");
var modeButtons = document.querySelectorAll(".mode");
init();
function init(){
setupModeButtons();
setupSquares();
reset();
}
function setupModeButtons(){
for(var i =0; i < modeButtons.length; i++){
modeButtons[i].addEventListener("click",function(){
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
this.textContent === "Easy" ? numSquares = 3 : numSquares = 6;
reset();
})
}
}
function setupSquares(){
for(var i = 0; i < squares.length; i++){
//add click listeners to check color
squares[i].addEventListener("click",function(){
var clickedColor = this.style.backgroundColor;
if(clickedColor === pickedColor){
changeColor( clickedColor );
messageDisplay.textContent = "Correct";
resetButton.textContent = "Play Again?";
h1.style.backgroundColor = clickedColor;
}
else{
messageDisplay.textContent = "Try Again";
this.style.backgroundColor = "#232323";
}
})
}
}
function reset(){
colorsArray = generateRandomColors(numSquares);
pickedColor = pickColor(colorsArray);
displayColor.textContent = pickedColor;
h1.style.backgroundColor = "steelblue";
messageDisplay.textContent = "";
resetButton.textContent = "New Colors";
for(var i = 0; i < squares.length; i++){
if(colorsArray[i]){
squares[i].style.display = "block";
squares[i].style.backgroundColor = colorsArray[i];
}
else{
squares[i].style.display = "none";
}
}
}
resetButton.addEventListener("click",function(){
reset();
})
function changeColor(color){
for(var i = 0; i < squares.length; i++){
squares[i].style.backgroundColor = color;
}
}
function pickColor(colorArr){
var i = Math.floor( Math.random() * colorArr.length );
return colorArr[i];
}
function generateRandomColors(numSquares){
//create an array
var arr = [];
//run numSquares number of times the loop
for(var i = 0; i < numSquares; i++){
arr.push( getRandomRgb() );
}
//return array
return arr;
}
function getRandomRgb() {
var num = Math.round(0xffffff * Math.random());
var r = num >> 16;
var g = num >> 8 & 255;
var b = num & 255;
return 'rgb(' + r + ', ' + g + ', ' + b + ')';
}