Great start on a flow editor! I came to to the project because I saw Ricardo Cabello using it for a shader editor for three. I'm trying out the library to build a UI for an in browser geometry modeler based on our C# library Elements.
Im wondering if there are currently built in methods to traverse the connected graph. I see linkedElement that enables me to build this. Just wondering if there was anything out of the box.
Great start on a flow editor! I came to to the project because I saw Ricardo Cabello using it for a shader editor for three. I'm trying out the library to build a UI for an in browser geometry modeler based on our C# library Elements.
Im wondering if there are currently built in methods to traverse the connected graph. I see
linkedElementthat enables me to build this. Just wondering if there was anything out of the box.