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socket.ts
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1183 lines (1034 loc) · 32.6 KB
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import { transports as DEFAULT_TRANSPORTS } from "./transports/index.js";
import { installTimerFunctions, byteLength } from "./util.js";
import { decode } from "./contrib/parseqs.js";
import { parse } from "./contrib/parseuri.js";
import { Emitter } from "@socket.io/component-emitter";
import { protocol } from "engine.io-parser";
import type { Packet, BinaryType, PacketType, RawData } from "engine.io-parser";
import { CloseDetails, Transport } from "./transport.js";
import {
CookieJar,
createCookieJar,
defaultBinaryType,
nextTick,
} from "./globals.node.js";
import debugModule from "debug"; // debug()
const debug = debugModule("engine.io-client:socket"); // debug()
const withEventListeners =
typeof addEventListener === "function" &&
typeof removeEventListener === "function";
const OFFLINE_EVENT_LISTENERS = [];
if (withEventListeners) {
// within a ServiceWorker, any event handler for the 'offline' event must be added on the initial evaluation of the
// script, so we create one single event listener here which will forward the event to the socket instances
addEventListener(
"offline",
() => {
debug(
"closing %d connection(s) because the network was lost",
OFFLINE_EVENT_LISTENERS.length,
);
OFFLINE_EVENT_LISTENERS.forEach((listener) => listener());
},
false,
);
}
export interface SocketOptions {
/**
* The host that we're connecting to. Set from the URI passed when connecting
*/
host?: string;
/**
* The hostname for our connection. Set from the URI passed when connecting
*/
hostname?: string;
/**
* If this is a secure connection. Set from the URI passed when connecting
*/
secure?: boolean;
/**
* The port for our connection. Set from the URI passed when connecting
*/
port?: string | number;
/**
* Any query parameters in our uri. Set from the URI passed when connecting
*/
query?: { [key: string]: any };
/**
* `http.Agent` to use, defaults to `false` (NodeJS only)
*
* Note: the type should be "undefined | http.Agent | https.Agent | false", but this would break browser-only clients.
*
* @see https://nodejs.org/api/http.html#httprequestoptions-callback
*/
agent?: string | boolean;
/**
* Whether the client should try to upgrade the transport from
* long-polling to something better.
* @default true
*/
upgrade?: boolean;
/**
* Forces base 64 encoding for polling transport even when XHR2
* responseType is available and WebSocket even if the used standard
* supports binary.
*/
forceBase64?: boolean;
/**
* The param name to use as our timestamp key
* @default 't'
*/
timestampParam?: string;
/**
* Whether to add the timestamp with each transport request. Note: this
* is ignored if the browser is IE or Android, in which case requests
* are always stamped
* @default false
*/
timestampRequests?: boolean;
/**
* A list of transports to try (in order). Engine.io always attempts to
* connect directly with the first one, provided the feature detection test
* for it passes.
*
* @default ['polling','websocket', 'webtransport']
*/
transports?:
| ("polling" | "websocket" | "webtransport" | string)[]
| TransportCtor[];
/**
* Whether all the transports should be tested, instead of just the first one.
*
* If set to `true`, the client will first try to connect with HTTP long-polling, and then with WebSocket in case of
* failure, and finally with WebTransport if the previous attempts have failed.
*
* If set to `false` (default), if the connection with HTTP long-polling fails, then the client will not test the
* other transports and will abort the connection.
*
* @default false
*/
tryAllTransports?: boolean;
/**
* If true and if the previous websocket connection to the server succeeded,
* the connection attempt will bypass the normal upgrade process and will
* initially try websocket. A connection attempt following a transport error
* will use the normal upgrade process. It is recommended you turn this on
* only when using SSL/TLS connections, or if you know that your network does
* not block websockets.
* @default false
*/
rememberUpgrade?: boolean;
/**
* Timeout for xhr-polling requests in milliseconds (0) (only for polling transport)
*/
requestTimeout?: number;
/**
* Transport options for Node.js client (headers etc)
*/
transportOptions?: Object;
/**
* (SSL) Certificate, Private key and CA certificates to use for SSL.
* Can be used in Node.js client environment to manually specify
* certificate information.
*/
pfx?: string;
/**
* (SSL) Private key to use for SSL. Can be used in Node.js client
* environment to manually specify certificate information.
*/
key?: string;
/**
* (SSL) A string or passphrase for the private key or pfx. Can be
* used in Node.js client environment to manually specify certificate
* information.
*/
passphrase?: string;
/**
* (SSL) Public x509 certificate to use. Can be used in Node.js client
* environment to manually specify certificate information.
*/
cert?: string;
/**
* (SSL) An authority certificate or array of authority certificates to
* check the remote host against.. Can be used in Node.js client
* environment to manually specify certificate information.
*/
ca?: string | string[];
/**
* (SSL) A string describing the ciphers to use or exclude. Consult the
* [cipher format list]
* (http://www.openssl.org/docs/apps/ciphers.html#CIPHER_LIST_FORMAT) for
* details on the format.. Can be used in Node.js client environment to
* manually specify certificate information.
*/
ciphers?: string;
/**
* (SSL) If true, the server certificate is verified against the list of
* supplied CAs. An 'error' event is emitted if verification fails.
* Verification happens at the connection level, before the HTTP request
* is sent. Can be used in Node.js client environment to manually specify
* certificate information.
*/
rejectUnauthorized?: boolean;
/**
* Headers that will be passed for each request to the server (via xhr-polling and via websockets).
* These values then can be used during handshake or for special proxies.
*/
extraHeaders?: { [header: string]: string };
/**
* Whether to include credentials (cookies, authorization headers, TLS
* client certificates, etc.) with cross-origin XHR polling requests
* @default false
*/
withCredentials?: boolean;
/**
* Whether to automatically close the connection whenever the beforeunload event is received.
* @default false
*/
closeOnBeforeunload?: boolean;
/**
* Whether to always use the native timeouts. This allows the client to
* reconnect when the native timeout functions are overridden, such as when
* mock clocks are installed.
* @default false
*/
useNativeTimers?: boolean;
/**
* Whether the heartbeat timer should be unref'ed, in order not to keep the Node.js event loop active.
*
* @see https://nodejs.org/api/timers.html#timeoutunref
* @default false
*/
autoUnref?: boolean;
/**
* parameters of the WebSocket permessage-deflate extension (see ws module api docs). Set to false to disable.
* @default false
*/
perMessageDeflate?: { threshold: number };
/**
* The path to get our client file from, in the case of the server
* serving it
* @default '/engine.io'
*/
path?: string;
/**
* Whether we should add a trailing slash to the request path.
* @default true
*/
addTrailingSlash?: boolean;
/**
* Either a single protocol string or an array of protocol strings. These strings are used to indicate sub-protocols,
* so that a single server can implement multiple WebSocket sub-protocols (for example, you might want one server to
* be able to handle different types of interactions depending on the specified protocol)
* @default []
*/
protocols?: string | string[];
}
type TransportCtor = { new (o: any): Transport };
type BaseSocketOptions = Omit<SocketOptions, "transports"> & {
transports: TransportCtor[];
};
interface HandshakeData {
sid: string;
upgrades: string[];
pingInterval: number;
pingTimeout: number;
maxPayload: number;
}
interface SocketReservedEvents {
open: () => void;
handshake: (data: HandshakeData) => void;
packet: (packet: Packet) => void;
packetCreate: (packet: Packet) => void;
data: (data: RawData) => void;
message: (data: RawData) => void;
drain: () => void;
flush: () => void;
heartbeat: () => void;
ping: () => void;
pong: () => void;
error: (err: string | Error) => void;
upgrading: (transport: Transport) => void;
upgrade: (transport: Transport) => void;
upgradeError: (err: Error) => void;
close: (reason: string, description?: CloseDetails | Error) => void;
}
type SocketState = "opening" | "open" | "closing" | "closed";
interface WriteOptions {
compress?: boolean;
}
/**
* This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established
* with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.
*
* This class comes without upgrade mechanism, which means that it will keep the first low-level transport that
* successfully establishes the connection.
*
* In order to allow tree-shaking, there are no transports included, that's why the `transports` option is mandatory.
*
* @example
* import { SocketWithoutUpgrade, WebSocket } from "engine.io-client";
*
* const socket = new SocketWithoutUpgrade({
* transports: [WebSocket]
* });
*
* socket.on("open", () => {
* socket.send("hello");
* });
*
* @see SocketWithUpgrade
* @see Socket
*/
export class SocketWithoutUpgrade extends Emitter<
Record<never, never>,
Record<never, never>,
SocketReservedEvents
> {
public id: string;
public transport: Transport;
public binaryType: BinaryType = defaultBinaryType;
public readyState: SocketState;
public writeBuffer: Packet[] = [];
protected readonly opts: BaseSocketOptions;
protected readonly transports: string[];
protected upgrading: boolean;
protected setTimeoutFn: typeof setTimeout;
private _prevBufferLen: number = 0;
private _pingInterval: number = -1;
private _pingTimeout: number = -1;
private _maxPayload?: number = -1;
private _pingTimeoutTimer: NodeJS.Timer;
/**
* The expiration timestamp of the {@link _pingTimeoutTimer} object is tracked, in case the timer is throttled and the
* callback is not fired on time. This can happen for example when a laptop is suspended or when a phone is locked.
*/
private _pingTimeoutTime = Infinity;
private clearTimeoutFn: typeof clearTimeout;
private readonly _beforeunloadEventListener: () => void;
private readonly _offlineEventListener: () => void;
private readonly secure: boolean;
private readonly hostname: string;
private readonly port: string | number;
private readonly _transportsByName: Record<string, TransportCtor>;
/**
* The cookie jar will store the cookies sent by the server (Node. js only).
*/
/* private */ readonly _cookieJar: CookieJar;
static priorWebsocketSuccess: boolean;
static protocol = protocol;
/**
* Socket constructor.
*
* @param {String|Object} uri - uri or options
* @param {Object} opts - options
*/
constructor(uri: string | BaseSocketOptions, opts: BaseSocketOptions) {
super();
if (uri && "object" === typeof uri) {
opts = uri;
uri = null;
}
if (uri) {
const parsedUri = parse(uri as string);
opts.hostname = parsedUri.host;
opts.secure =
parsedUri.protocol === "https" || parsedUri.protocol === "wss";
opts.port = parsedUri.port;
if (parsedUri.query) opts.query = parsedUri.query;
} else if (opts.host) {
opts.hostname = parse(opts.host).host;
}
installTimerFunctions(this, opts);
this.secure =
null != opts.secure
? opts.secure
: typeof location !== "undefined" && "https:" === location.protocol;
if (opts.hostname && !opts.port) {
// if no port is specified manually, use the protocol default
opts.port = this.secure ? "443" : "80";
}
this.hostname =
opts.hostname ||
(typeof location !== "undefined" ? location.hostname : "localhost");
this.port =
opts.port ||
(typeof location !== "undefined" && location.port
? location.port
: this.secure
? "443"
: "80");
this.transports = [];
this._transportsByName = {};
opts.transports.forEach((t) => {
const transportName = t.prototype.name;
this.transports.push(transportName);
this._transportsByName[transportName] = t;
});
this.opts = Object.assign(
{
path: "/engine.io",
agent: false,
withCredentials: false,
upgrade: true,
timestampParam: "t",
rememberUpgrade: false,
addTrailingSlash: true,
rejectUnauthorized: true,
perMessageDeflate: {
threshold: 1024,
},
transportOptions: {},
closeOnBeforeunload: false,
},
opts,
);
this.opts.path =
this.opts.path.replace(/\/$/, "") +
(this.opts.addTrailingSlash ? "/" : "");
if (typeof this.opts.query === "string") {
this.opts.query = decode(this.opts.query);
}
if (withEventListeners) {
if (this.opts.closeOnBeforeunload) {
// Firefox closes the connection when the "beforeunload" event is emitted but not Chrome. This event listener
// ensures every browser behaves the same (no "disconnect" event at the Socket.IO level when the page is
// closed/reloaded)
this._beforeunloadEventListener = () => {
if (this.transport) {
// silently close the transport
this.transport.removeAllListeners();
this.transport.close();
}
};
addEventListener(
"beforeunload",
this._beforeunloadEventListener,
false,
);
}
if (this.hostname !== "localhost") {
debug("adding listener for the 'offline' event");
this._offlineEventListener = () => {
this._onClose("transport close", {
description: "network connection lost",
});
};
OFFLINE_EVENT_LISTENERS.push(this._offlineEventListener);
}
}
if (this.opts.withCredentials) {
this._cookieJar = createCookieJar();
}
this._open();
}
/**
* Creates transport of the given type.
*
* @param {String} name - transport name
* @return {Transport}
* @private
*/
protected createTransport(name: string) {
debug('creating transport "%s"', name);
const query: any = Object.assign({}, this.opts.query);
// append engine.io protocol identifier
query.EIO = protocol;
// transport name
query.transport = name;
// session id if we already have one
if (this.id) query.sid = this.id;
const opts = Object.assign(
{},
this.opts,
{
query,
socket: this,
hostname: this.hostname,
secure: this.secure,
port: this.port,
},
this.opts.transportOptions[name],
);
debug("options: %j", opts);
return new this._transportsByName[name](opts);
}
/**
* Initializes transport to use and starts probe.
*
* @private
*/
private _open() {
if (this.transports.length === 0) {
// Emit error on next tick so it can be listened to
this.setTimeoutFn(() => {
this.emitReserved("error", "No transports available");
}, 0);
return;
}
const transportName =
this.opts.rememberUpgrade &&
SocketWithoutUpgrade.priorWebsocketSuccess &&
this.transports.indexOf("websocket") !== -1
? "websocket"
: this.transports[0];
this.readyState = "opening";
const transport = this.createTransport(transportName);
transport.open();
this.setTransport(transport);
}
/**
* Sets the current transport. Disables the existing one (if any).
*
* @private
*/
protected setTransport(transport: Transport) {
debug("setting transport %s", transport.name);
if (this.transport) {
debug("clearing existing transport %s", this.transport.name);
this.transport.removeAllListeners();
}
// set up transport
this.transport = transport;
// set up transport listeners
transport
.on("drain", this._onDrain.bind(this))
.on("packet", this._onPacket.bind(this))
.on("error", this._onError.bind(this))
.on("close", (reason) => this._onClose("transport close", reason));
}
/**
* Called when connection is deemed open.
*
* @private
*/
protected onOpen() {
debug("socket open");
this.readyState = "open";
SocketWithoutUpgrade.priorWebsocketSuccess =
"websocket" === this.transport.name;
this.emitReserved("open");
this.flush();
}
/**
* Handles a packet.
*
* @private
*/
private _onPacket(packet: Packet) {
if (
"opening" === this.readyState ||
"open" === this.readyState ||
"closing" === this.readyState
) {
debug('socket receive: type "%s", data "%s"', packet.type, packet.data);
this.emitReserved("packet", packet);
// Socket is live - any packet counts
this.emitReserved("heartbeat");
switch (packet.type) {
case "open":
this.onHandshake(JSON.parse(packet.data));
break;
case "ping":
this._sendPacket("pong");
this.emitReserved("ping");
this.emitReserved("pong");
this._resetPingTimeout();
break;
case "error":
const err = new Error("server error");
// @ts-ignore
err.code = packet.data;
this._onError(err);
break;
case "message":
this.emitReserved("data", packet.data);
this.emitReserved("message", packet.data);
break;
}
} else {
debug('packet received with socket readyState "%s"', this.readyState);
}
}
/**
* Called upon handshake completion.
*
* @param {Object} data - handshake obj
* @private
*/
protected onHandshake(data: HandshakeData) {
this.emitReserved("handshake", data);
this.id = data.sid;
this.transport.query.sid = data.sid;
this._pingInterval = data.pingInterval;
this._pingTimeout = data.pingTimeout;
this._maxPayload = data.maxPayload;
this.onOpen();
// In case open handler closes socket
if ("closed" === this.readyState) return;
this._resetPingTimeout();
}
/**
* Sets and resets ping timeout timer based on server pings.
*
* @private
*/
private _resetPingTimeout() {
this.clearTimeoutFn(this._pingTimeoutTimer);
const delay = this._pingInterval + this._pingTimeout;
this._pingTimeoutTime = Date.now() + delay;
this._pingTimeoutTimer = this.setTimeoutFn(() => {
this._onClose("ping timeout");
}, delay);
if (this.opts.autoUnref) {
this._pingTimeoutTimer.unref();
}
}
/**
* Called on `drain` event
*
* @private
*/
private _onDrain() {
this.writeBuffer.splice(0, this._prevBufferLen);
// setting prevBufferLen = 0 is very important
// for example, when upgrading, upgrade packet is sent over,
// and a nonzero prevBufferLen could cause problems on `drain`
this._prevBufferLen = 0;
if (0 === this.writeBuffer.length) {
this.emitReserved("drain");
} else {
this.flush();
}
}
/**
* Flush write buffers.
*
* @private
*/
protected flush() {
if (
"closed" !== this.readyState &&
this.transport.writable &&
!this.upgrading &&
this.writeBuffer.length
) {
const packets = this._getWritablePackets();
debug("flushing %d packets in socket", packets.length);
this.transport.send(packets);
// keep track of current length of writeBuffer
// splice writeBuffer and callbackBuffer on `drain`
this._prevBufferLen = packets.length;
this.emitReserved("flush");
}
}
/**
* Ensure the encoded size of the writeBuffer is below the maxPayload value sent by the server (only for HTTP
* long-polling)
*
* @private
*/
private _getWritablePackets() {
const shouldCheckPayloadSize =
this._maxPayload &&
this.transport.name === "polling" &&
this.writeBuffer.length > 1;
if (!shouldCheckPayloadSize) {
return this.writeBuffer;
}
let payloadSize = 1; // first packet type
for (let i = 0; i < this.writeBuffer.length; i++) {
const data = this.writeBuffer[i].data;
if (data) {
payloadSize += byteLength(data);
}
if (i > 0 && payloadSize > this._maxPayload) {
debug("only send %d out of %d packets", i, this.writeBuffer.length);
return this.writeBuffer.slice(0, i);
}
payloadSize += 2; // separator + packet type
}
debug("payload size is %d (max: %d)", payloadSize, this._maxPayload);
return this.writeBuffer;
}
/**
* Checks whether the heartbeat timer has expired but the socket has not yet been notified.
*
* Note: this method is private for now because it does not really fit the WebSocket API, but if we put it in the
* `write()` method then the message would not be buffered by the Socket.IO client.
*
* @return {boolean}
* @private
*/
/* private */ _hasPingExpired() {
if (!this._pingTimeoutTime) return true;
const hasExpired = Date.now() > this._pingTimeoutTime;
if (hasExpired) {
debug("throttled timer detected, scheduling connection close");
this._pingTimeoutTime = 0;
nextTick(() => {
this._onClose("ping timeout");
}, this.setTimeoutFn);
}
return hasExpired;
}
/**
* Sends a message.
*
* @param {String} msg - message.
* @param {Object} options.
* @param {Function} fn - callback function.
* @return {Socket} for chaining.
*/
public write(msg: RawData, options?: WriteOptions, fn?: () => void) {
this._sendPacket("message", msg, options, fn);
return this;
}
/**
* Sends a message. Alias of {@link Socket#write}.
*
* @param {String} msg - message.
* @param {Object} options.
* @param {Function} fn - callback function.
* @return {Socket} for chaining.
*/
public send(msg: RawData, options?: WriteOptions, fn?: () => void) {
this._sendPacket("message", msg, options, fn);
return this;
}
/**
* Sends a packet.
*
* @param {String} type: packet type.
* @param {String} data.
* @param {Object} options.
* @param {Function} fn - callback function.
* @private
*/
private _sendPacket(
type: PacketType,
data?: RawData,
options?: WriteOptions,
fn?: () => void,
) {
if ("function" === typeof data) {
fn = data;
data = undefined;
}
if ("function" === typeof options) {
fn = options;
options = null;
}
if ("closing" === this.readyState || "closed" === this.readyState) {
return;
}
options = options || {};
options.compress = false !== options.compress;
const packet = {
type: type,
data: data,
options: options as { compress: boolean },
};
this.emitReserved("packetCreate", packet);
this.writeBuffer.push(packet);
if (fn) this.once("flush", fn);
this.flush();
}
/**
* Closes the connection.
*/
public close() {
const close = () => {
this._onClose("forced close");
debug("socket closing - telling transport to close");
this.transport.close();
};
const cleanupAndClose = () => {
this.off("upgrade", cleanupAndClose);
this.off("upgradeError", cleanupAndClose);
close();
};
const waitForUpgrade = () => {
// wait for upgrade to finish since we can't send packets while pausing a transport
this.once("upgrade", cleanupAndClose);
this.once("upgradeError", cleanupAndClose);
};
if ("opening" === this.readyState || "open" === this.readyState) {
this.readyState = "closing";
if (this.writeBuffer.length) {
this.once("drain", () => {
if (this.upgrading) {
waitForUpgrade();
} else {
close();
}
});
} else if (this.upgrading) {
waitForUpgrade();
} else {
close();
}
}
return this;
}
/**
* Called upon transport error
*
* @private
*/
private _onError(err: Error) {
debug("socket error %j", err);
SocketWithoutUpgrade.priorWebsocketSuccess = false;
if (
this.opts.tryAllTransports &&
this.transports.length > 1 &&
this.readyState === "opening"
) {
debug("trying next transport");
this.transports.shift();
return this._open();
}
this.emitReserved("error", err);
this._onClose("transport error", err);
}
/**
* Called upon transport close.
*
* @private
*/
private _onClose(reason: string, description?: CloseDetails | Error) {
if (
"opening" === this.readyState ||
"open" === this.readyState ||
"closing" === this.readyState
) {
debug('socket close with reason: "%s"', reason);
// clear timers
this.clearTimeoutFn(this._pingTimeoutTimer);
// stop event from firing again for transport
this.transport.removeAllListeners("close");
// ensure transport won't stay open
this.transport.close();
// ignore further transport communication
this.transport.removeAllListeners();
if (withEventListeners) {
if (this._beforeunloadEventListener) {
removeEventListener(
"beforeunload",
this._beforeunloadEventListener,
false,
);
}
if (this._offlineEventListener) {
const i = OFFLINE_EVENT_LISTENERS.indexOf(this._offlineEventListener);
if (i !== -1) {
debug("removing listener for the 'offline' event");
OFFLINE_EVENT_LISTENERS.splice(i, 1);
}
}
}
// set ready state
this.readyState = "closed";
// clear session id
this.id = null;
// emit close event
this.emitReserved("close", reason, description);
// clean buffers after, so users can still
// grab the buffers on `close` event
this.writeBuffer = [];
this._prevBufferLen = 0;
}
}
}
/**
* This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established
* with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.
*
* This class comes with an upgrade mechanism, which means that once the connection is established with the first
* low-level transport, it will try to upgrade to a better transport.
*
* In order to allow tree-shaking, there are no transports included, that's why the `transports` option is mandatory.
*
* @example
* import { SocketWithUpgrade, WebSocket } from "engine.io-client";
*
* const socket = new SocketWithUpgrade({
* transports: [WebSocket]
* });
*
* socket.on("open", () => {
* socket.send("hello");
* });
*
* @see SocketWithoutUpgrade
* @see Socket
*/
export class SocketWithUpgrade extends SocketWithoutUpgrade {
private _upgrades: string[] = [];
override onOpen() {
super.onOpen();
if ("open" === this.readyState && this.opts.upgrade) {
debug("starting upgrade probes");
for (let i = 0; i < this._upgrades.length; i++) {
this._probe(this._upgrades[i]);
}
}
}
/**