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// Copyright (c) 2015 SIL International
// This software is licensed under the LGPL, version 2.1 or later
// (http://www.gnu.org/licenses/lgpl-2.1.html)
using System;
using System.IO;
using System.Text;
using Microsoft.Build.Framework;
using Microsoft.Build.Utilities;
namespace FwBuildTasks
{
public class Make : ToolTask
{
public Make() { }
/// <summary>
/// Gets or sets the path to the makefile.
/// </summary>
[Required]
public string Makefile { get; set; }
/// <summary>
/// Gets or sets the build configuration (Debug, Release, Profile, Bounds).
/// </summary>
[Required]
public string Configuration { get; set; }
/// <summary>
/// Gets or sets the root directory of the build (repository) tree.
/// </summary>
[Required]
public string BuildRoot { get; set; }
/// <summary>
/// Optional override for build output root (BUILD_OUTPUT in makefiles).
/// </summary>
public string BuildOutput { get; set; }
/// <summary>
/// Optional override for final output directory (OUT_DIR in makefiles).
/// When provided, this takes precedence over the makefile's default OUT_DIR.
/// </summary>
public string OutDir { get; set; }
/// <summary>
/// The build architecture (x86 or x64)
/// </summary>
public string BuildArch { get; set; }
/// <summary>
/// Gets or sets the intermediate output directory.
/// When specified, this overrides the makefile's default INT_DIR.
/// </summary>
public string IntDir { get; set; }
/// <summary>
/// Gets or sets the object output directory.
/// When specified, this overrides the makefile's default OBJ_DIR.
/// Takes precedence over IntDir since OBJ_DIR is the parent of INT_DIR.
/// </summary>
public string ObjDir { get; set; }
/// <summary>
/// Gets or sets the target inside the Makefile.
/// </summary>
public string Target { get; set; }
/// <summary>
/// Gets the build "type" (d, r, p, b).
/// This can be derived from the build configuration.
/// </summary>
private string BuildType
{
get
{
switch (Configuration)
{
case "Debug":
return "d";
case "Release":
return "r";
case "Profile":
return "p";
case "Bounds":
return "b";
default:
return "d";
}
}
}
/// <summary>
/// Gets or sets the working directory.
/// </summary>
/// <value>The working directory.</value>
/// <returns>
/// The directory in which to run the executable file, or a null reference (Nothing in Visual Basic) if the executable file should be run in the current directory.
/// </returns>
public string WorkingDirectory { get; set; }
#region Task Overrides
protected override string ToolName
{
get
{
if (Environment.OSVersion.Platform == PlatformID.Unix)
return "make";
else
return "nmake.exe";
}
}
private static string FindVisualStudioToolPath(string vcInstallDir, string toolName)
{
if (String.IsNullOrEmpty(vcInstallDir) || !Directory.Exists(vcInstallDir))
return null;
string toolsRoot = Path.Combine(vcInstallDir, "Tools", "MSVC");
if (!Directory.Exists(toolsRoot))
return null;
string[] versionDirs = Directory.GetDirectories(toolsRoot);
Array.Sort(versionDirs, CompareVersionDirectories);
foreach (string versionDir in versionDirs)
{
string[] candidateDirs =
{
Path.Combine(versionDir, "bin", "Hostx64", "x64"),
Path.Combine(versionDir, "bin", "Hostx64", "x86"),
Path.Combine(versionDir, "bin", "Hostx86", "x86"),
Path.Combine(versionDir, "bin", "Hostx86", "x64")
};
foreach (string candidateDir in candidateDirs)
{
if (File.Exists(Path.Combine(candidateDir, toolName)))
return candidateDir;
}
}
return null;
}
private static int CompareVersionDirectories(string left, string right)
{
string leftName = Path.GetFileName(left);
string rightName = Path.GetFileName(right);
Version leftVersion;
Version rightVersion;
bool leftIsVersion = Version.TryParse(leftName, out leftVersion);
bool rightIsVersion = Version.TryParse(rightName, out rightVersion);
if (leftIsVersion && rightIsVersion)
{
int versionComparison = rightVersion.CompareTo(leftVersion);
if (versionComparison != 0)
return versionComparison;
}
else if (leftIsVersion != rightIsVersion)
{
return rightIsVersion.CompareTo(leftIsVersion);
}
return StringComparer.OrdinalIgnoreCase.Compare(rightName, leftName);
}
private void CheckToolPath()
{
string path = Environment.GetEnvironmentVariable("PATH");
string vcInstallDir = Environment.GetEnvironmentVariable("VCINSTALLDIR");
//Console.WriteLine("DEBUG Make Task: PATH='{0}'", path);
string makePath = ToolPath == null ? String.Empty : ToolPath.Trim();
if (!String.IsNullOrEmpty(makePath) && File.Exists(Path.Combine(makePath, ToolName)))
{
ToolPath = makePath;
return;
}
if (Environment.OSVersion.Platform == PlatformID.Unix)
{
ToolPath = "/usr/bin";
if (File.Exists(Path.Combine(ToolPath, ToolName)))
return;
}
string[] splitPath = path.Split(new char[] { Path.PathSeparator });
foreach (var dir in splitPath)
{
if (File.Exists(Path.Combine(dir, ToolName)))
{
ToolPath = dir;
return;
}
}
// Fall Back to the install directory (if VCINSTALLDIR is set)
if (!String.IsNullOrEmpty(vcInstallDir))
{
string visualStudioToolPath = FindVisualStudioToolPath(vcInstallDir, ToolName);
if (!String.IsNullOrEmpty(visualStudioToolPath))
{
ToolPath = visualStudioToolPath;
return;
}
string legacyToolPath = Path.Combine(vcInstallDir, "bin");
if (File.Exists(Path.Combine(legacyToolPath, ToolName)))
{
ToolPath = legacyToolPath;
return;
}
ToolPath = String.Empty;
}
else
{
// VCINSTALLDIR not set - likely not in a VS Developer environment
// Let MSBuild try to find the tool in PATH
ToolPath = String.Empty;
}
}
protected override string GenerateFullPathToTool()
{
CheckToolPath();
return Path.Combine(ToolPath, ToolName);
}
protected override string GenerateCommandLineCommands()
{
var bldr = new CommandLineBuilder();
if (Environment.OSVersion.Platform == PlatformID.Unix)
{
bldr.AppendSwitchIfNotNull("BUILD_CONFIG=", Configuration);
bldr.AppendSwitchIfNotNull("BUILD_TYPE=", BuildType);
bldr.AppendSwitchIfNotNull("BUILD_ROOT=", BuildRoot);
bldr.AppendSwitchIfNotNull("BUILD_ARCH=", BuildArch);
bldr.AppendSwitchIfNotNull("BUILD_OUTPUT=", BuildOutput);
bldr.AppendSwitchIfNotNull("OUT_DIR=", OutDir);
bldr.AppendSwitchIfNotNull("OBJ_DIR=", ObjDir);
bldr.AppendSwitchIfNotNull("INT_DIR=", IntDir);
bldr.AppendSwitchIfNotNull("-C", Path.GetDirectoryName(Makefile));
if (String.IsNullOrEmpty(Target))
bldr.AppendSwitch("all");
else
bldr.AppendSwitch(Target);
}
else
{
bldr.AppendSwitch("/nologo");
bldr.AppendSwitchIfNotNull("BUILD_CONFIG=", Configuration);
bldr.AppendSwitchIfNotNull("BUILD_TYPE=", BuildType);
bldr.AppendSwitchIfNotNull("BUILD_ROOT=", BuildRoot);
bldr.AppendSwitchIfNotNull("BUILD_ARCH=", BuildArch);
bldr.AppendSwitchIfNotNull("BUILD_OUTPUT=", BuildOutput);
bldr.AppendSwitchIfNotNull("OUT_DIR=", OutDir);
bldr.AppendSwitchIfNotNull("OBJ_DIR=", ObjDir);
bldr.AppendSwitchIfNotNull("INT_DIR=", IntDir);
bldr.AppendSwitchIfNotNull("/f ", Makefile);
if (!String.IsNullOrEmpty(Target))
bldr.AppendSwitch(Target);
}
return bldr.ToString();
}
/// <summary>
/// Returns the directory in which to run the executable file, or a null reference if the executable file should be run in the current directory.
/// </summary>
protected override string GetWorkingDirectory()
{
return String.IsNullOrEmpty(WorkingDirectory)
? base.GetWorkingDirectory()
: WorkingDirectory;
}
#endregion
}
}