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Merge branch 'patch1'
2 parents a9a1f71 + 6de085f commit 231f9ac

10 files changed

Lines changed: 16 additions & 0 deletions

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presets/vcs/ecs/score.ecs

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Original file line numberDiff line numberDiff line change
@@ -146,6 +146,7 @@ resource FontTable ---
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.byte $00,$06,$06,$7f,$66,$1e,$0e,$06,$00,$3c,$66,$06,$06,$7c,$60,$7e
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.byte $00,$3c,$66,$66,$7c,$60,$66,$3c,$00,$18,$18,$18,$18,$0c,$66,$7e
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.byte $00,$3c,$66,$66,$3c,$66,$66,$3c,$00,$3c,$66,$06,$3e,$66,$66,$3c
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;;
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---
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system Kernel2Digit

presets/vcs/examples/collisions.a

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@@ -406,6 +406,7 @@ Frame0
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.byte #%01111100;$18
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.byte #%11111110;$F2
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.byte #%00111000;$F4
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;;
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;; Bitmap data "throwing" position
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;;{w:8,h:16,brev:1,flip:1};;
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Frame1
@@ -426,6 +427,7 @@ Frame1
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.byte #%01111100;$18
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.byte #%11111110;$F2
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.byte #%00111000;$F4
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;;
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;; Color data for each line of sprite
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;;{pal:"vcs"};;
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ColorFrame0

presets/vcs/examples/complexscene.a

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@@ -256,6 +256,7 @@ Frame0
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.byte #%01111100;$18
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.byte #%11111110;$F2
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.byte #%00111000;$F4
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;;
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;; Color data for each line of sprite
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;;{pal:"vcs"};;
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ColorFrame0

presets/vcs/examples/complexscene2.a

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@@ -271,6 +271,7 @@ Frame0
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.byte #%01111100;$18
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.byte #%11111110;$F2
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.byte #%00111000;$F4
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;;
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;; Color data for each line of sprite
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;;{pal:"vcs"};;
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ColorFrame0

presets/vcs/examples/multisprite3.a

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@@ -483,6 +483,7 @@ Frame0
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.byte #%01111100;$18
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.byte #%11111110;$F2
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.byte #%00111000;$F4
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;;
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;; Bitmap data "throwing" position
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;;{w:8,h:16,brev:1,flip:1};;
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Frame1
@@ -503,6 +504,7 @@ Frame1
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.byte #%01111100;$18
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.byte #%11111110;$F2
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.byte #%00111000;$F4
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;;
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;; Color data for each line of sprite
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;;{pal:"vcs"};;
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ColorFrame0
@@ -523,6 +525,7 @@ ColorFrame0
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.byte #$18;
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.byte #$F2;
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.byte #$F4;
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;;
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;; Enemy cat-head graphics data
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;;{w:8,h:8,brev:1,flip:1};;
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EnemyFrame0
@@ -535,6 +538,7 @@ EnemyFrame0
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.byte #%01111110;$8E
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.byte #%11000011;$98
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.byte #%10000001;$98
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;;
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;; Enemy cat-head color data
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;;{pal:"vcs"};;
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EnemyColorFrame0

presets/vcs/examples/procgen1.a

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@@ -480,6 +480,7 @@ Frame0
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.byte #%01111100;$18
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.byte #%11111110;$F2
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.byte #%00111000;$F4
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;;
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;; Color data for each line of sprite
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;;{pal:"vcs"};;
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ColorFrame0
@@ -500,6 +501,7 @@ ColorFrame0
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.byte #$18;
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.byte #$F2;
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.byte #$F4;
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;;
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;; Color data for each line of sprite
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;;{pal:"vcs"};;
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ColorFrame1

presets/vcs/examples/retrigger.a

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@@ -365,6 +365,7 @@ EnemyFrame0
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.byte #%01111110;$8E
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.byte #%11000011;$98
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.byte #%10000001;$98
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;;
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;;{pal:"vcs"};;
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EnemyColorFrame0
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.byte #8 ; height
@@ -376,6 +377,7 @@ EnemyColorFrame0
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.byte #$8E;
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.byte #$98;
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.byte #$94;
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;;
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;; Player graphics data, such bitmap
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;;{w:8,h:10,brev:1,flip:1};;
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Frame0

test/ecs/bigdemo.txt

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@@ -879,6 +879,7 @@ FontTable:
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.byte $00,$06,$06,$7f,$66,$1e,$0e,$06,$00,$3c,$66,$06,$06,$7c,$60,$7e
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.byte $00,$3c,$66,$66,$7c,$60,$66,$3c,$00,$18,$18,$18,$18,$0c,$66,$7e
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.byte $00,$3c,$66,$66,$3c,$66,$66,$3c,$00,$3c,$66,$06,$3e,$66,$66,$3c
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;;
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;;; end action FontTable__FontTable__82
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test/ecs/score.ecs

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@@ -146,6 +146,7 @@ resource FontTable ---
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.byte $00,$06,$06,$7f,$66,$1e,$0e,$06,$00,$3c,$66,$06,$06,$7c,$60,$7e
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.byte $00,$3c,$66,$66,$7c,$60,$66,$3c,$00,$18,$18,$18,$18,$0c,$66,$7e
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.byte $00,$3c,$66,$66,$3c,$66,$66,$3c,$00,$3c,$66,$06,$3e,$66,$66,$3c
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;;
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---
150151

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system Kernel2Digit

test/ecs/score.txt

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@@ -481,6 +481,7 @@ FontTable:
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.byte $00,$06,$06,$7f,$66,$1e,$0e,$06,$00,$3c,$66,$06,$06,$7c,$60,$7e
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.byte $00,$3c,$66,$66,$7c,$60,$66,$3c,$00,$18,$18,$18,$18,$0c,$66,$7e
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.byte $00,$3c,$66,$66,$3c,$66,$66,$3c,$00,$3c,$66,$06,$3e,$66,$66,$3c
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;;
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485486
;;; end action FontTable__FontTable__53
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