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high importance

  • RSA
  • ES10
  • multiple players

medium

  • tests
  • error handler, explain what the valid choices are (i.e. unknown rules)
  • update docs, write a nice manual (m4 -> md -> texinfo -> pdf)
    • playing commands
    • configuration options
  • cpu and wall time in report
  • ability to re-start simulation, i.e. write the status so if the program ran 1e6 hands it can pick it up from there and go up to 2e6 without having to start from scratch

low

  • initial bankroll and risk of ruin

  • report

    • show how to add yaml filters to get JSON (jq), markdown table (awk), etc.
    • verbosity (extra small, small, medium, large, extra large)
  • name of the game the dealer deals

  • name of the games the player can play

  • dealers

    • blackjack switch
    • blackjack under?
    • siete y medio?
    • card war
    • between
  • players

    • runtime-linked in a shared object
  • conf

    • bankroll_history_file_path
    • removed_cards
    • chance of getting first two cards
  • multithreading (not sure)

  • optimize using const and restrict

  • questions

    1. how to play?
    2. what is the expected value? page 41 griffin

Stuff

  • mimic the dealer -5.5% single s17
  • referencess in griffin chapter 2 to blackjack history
  • definition of bs p42
  • thorp wiki/page
  • remove cards from deck
  • +10 par de 5, 12 hard 12, -12 par de aces
  • eric farmer's blog https://possiblywrong.wordpress.com/
  • bankroll history, group by 10, 100, 1000, etc
  • betting systems, positive, negative, martingale fibonacci
  • kelly when ev is pos
  • analize martingale, bankroll needed to avoid ruin 90% and 95% of the times
  • impossibilty of gambling systems, von mises https://en.wikipedia.org/wiki/Impossibility_of_a_gambling_system
  • model shuffle master
  • re-compute results from the wizard
  • martingale and positive progression
  • basic strategy vs horrible player at the same time
  • websockets ux (sini?)
  • tournaments
  • dbus?

Links