Skip to content

Support for macros #48

@timcharper

Description

@timcharper

This is going to sound really dumb, but the one thing keeping me from gaming on Linux is I really rely on macros for a lot of games. Usually because I'd rather have a macro CLICK-THE-SH*T-OUT-OF-SOMETHING rather than wearing out my joints.

Is not supporting macros an explicit design decision? Or is it more of a "I don't personally have a use for it, but I'm not in objection to it"? Because, geez, this seems like the perfect layer to implement such a thing.

And, I'd like an excuse to write some more rust, so I'm asking more or less to see explore how a contribution of this nature would be received.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions