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Compressor.cs
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156 lines (128 loc) · 4.63 KB
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namespace Samicpp.Http;
using System.IO;
using System.IO.Compression;
using System.Threading.Tasks;
public enum CompressionType
{
None,
Gzip,
Deflate,
// Zstd,
Brotli,
}
public class Compressor
{
public readonly CompressionType type = CompressionType.None;
public readonly CompressionLevel level = CompressionLevel.Optimal;
readonly MemoryStream buffer = new();
readonly Stream? stream;
bool finished;
public Compressor(CompressionType compressionType = CompressionType.None, CompressionLevel compressionLevel = CompressionLevel.Optimal)
{
type = compressionType;
level = compressionLevel;
if (compressionType == CompressionType.None) return;
stream = type switch
{
CompressionType.Gzip => new GZipStream(buffer, level, true),
CompressionType.Deflate => new DeflateStream(buffer, level, true),
CompressionType.Brotli => new BrotliStream(buffer, level, true),
_ => throw new NotSupportedException(""),
};
}
public static Stream Stream(Stream stream, CompressionType compressionType = CompressionType.None, CompressionLevel compressionLevel = CompressionLevel.Optimal)
{
return compressionType switch
{
CompressionType.Gzip => new GZipStream(stream, compressionLevel, false),
CompressionType.Deflate => new DeflateStream(stream, compressionLevel, false),
CompressionType.Brotli => new BrotliStream(stream, compressionLevel, false),
_ => throw new NotSupportedException(""),
};
}
public byte[] Write(ReadOnlySpan<byte> bytes)
{
if (finished) throw new Exception("compressor finished");
if (type == CompressionType.None) return bytes.ToArray();
var offset = buffer.Length;
stream!.Write(bytes);
stream.Flush();
var b = new byte[buffer.Length - offset];
buffer.Position = offset;
buffer.Read(b, 0, b.Length);
return b;
}
public async Task<byte[]> WriteAsync(ReadOnlyMemory<byte> bytes)
{
if (finished) throw new Exception("compressor finished");
if (type == CompressionType.None) return bytes.ToArray();
var offset = buffer.Length;
await stream!.WriteAsync(bytes);
await stream.FlushAsync();
var b = new byte[buffer.Length - offset];
buffer.Position = offset;
await buffer.ReadAsync(b);
return b;
}
public byte[] Finish(ReadOnlySpan<byte> bytes)
{
if (finished) throw new Exception("compressor finished");
if (type == CompressionType.None) return bytes.ToArray();
stream!.Write(bytes);
stream.Dispose();
finished = true;
return buffer.ToArray();
}
public Stream Finish(Stream input)
{
if (finished) throw new Exception("compressor finished");
if (type == CompressionType.None) return input;
long opos = buffer.Position;
input.CopyTo(stream!);
stream!.Flush();
stream!.Dispose();
finished = true;
buffer.Position = opos;
return buffer;
}
public async Task<byte[]> FinishAsync(ReadOnlyMemory<byte> bytes)
{
if (finished) throw new Exception("compressor finished");
if (type == CompressionType.None) return bytes.ToArray();
await stream!.WriteAsync(bytes);
await stream.DisposeAsync();
finished = true;
return buffer.ToArray();
}
public async Task<Stream> FinishAsync(Stream input)
{
if (finished) throw new Exception("compressor finished");
if (type == CompressionType.None) return input;
long opos = buffer.Position;
await input.CopyToAsync(stream!);
await stream!.FlushAsync();
await stream!.DisposeAsync();
finished = true;
buffer.Position = opos;
return buffer;
}
}
/*public class Decompressor
{
public readonly CompressionType type = CompressionType.None;
readonly MemoryStream buffer = new();
readonly Stream? stream;
bool finished;
public Decompressor(CompressionType compressionType = CompressionType.None)
{
type = compressionType;
if (compressionType == CompressionType.None) return;
stream = type switch
{
CompressionType.Gzip => new GZipStream(buffer, CompressionMode.Decompress),
CompressionType.Deflate => new DeflateStream(buffer, CompressionMode.Decompress),
CompressionType.Brotli => new BrotliStream(buffer, CompressionMode.Decompress),
_ => throw new NotSupportedException(""),
};
}
}*/