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server_transport.py
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295 lines (272 loc) · 10.7 KB
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import logging
from typing import Any, Optional, Tuple
import nanoid # type: ignore # type: ignore
from pydantic import ValidationError
from websockets import (
WebSocketCommonProtocol,
WebSocketServerProtocol,
)
from websockets.exceptions import ConnectionClosed
from replit_river.messages import (
PROTOCOL_VERSION,
FailedSendingMessageException,
WebsocketClosedException,
parse_transport_msg,
send_transport_message,
)
from replit_river.rpc import (
ControlMessageHandshakeRequest,
ControlMessageHandshakeResponse,
HandShakeStatus,
TransportMessage,
)
from replit_river.seq_manager import (
IgnoreMessageException,
InvalidMessageException,
SessionStateMismatchException,
)
from replit_river.session import Session
from replit_river.transport import Transport
from replit_river.transport_options import TransportOptions
logger = logging.getLogger(__name__)
class ServerTransport(Transport):
def __init__(
self,
transport_id: str,
transport_options: TransportOptions,
) -> None:
super().__init__(
transport_id=transport_id,
transport_options=transport_options,
is_server=True,
)
async def handshake_to_get_session(
self,
websocket: WebSocketServerProtocol,
) -> Session:
async for message in websocket:
try:
msg = parse_transport_msg(message, self._transport_options)
(
handshake_request,
handshake_response,
) = await self._establish_handshake(msg, websocket)
except IgnoreMessageException:
continue
except InvalidMessageException as e:
error_msg = "Got invalid transport message, closing connection"
raise InvalidMessageException(error_msg) from e
except SessionStateMismatchException as e:
raise e
except FailedSendingMessageException as e:
raise e
logger.debug("handshake success on server: %r", handshake_request)
transport_id = msg.to
to_id = msg.from_
session_id = handshake_response.status.sessionId
if not session_id:
raise InvalidMessageException("No session id in handshake request")
try:
return await self._get_or_create_session(
transport_id,
to_id,
session_id,
websocket,
)
except Exception as e:
error_msg = (
"Error building sessions from handshake request : "
f"client_id: {transport_id}, session_id: {session_id}"
)
raise InvalidMessageException(error_msg) from e
raise WebsocketClosedException("No handshake message received")
async def close(self) -> None:
await self._close_all_sessions()
async def _get_existing_session(self, to_id: str) -> Optional[Session]:
async with self._session_lock:
return self._sessions.get(to_id)
async def _get_or_create_session(
self,
transport_id: str,
to_id: str,
session_id: str,
websocket: WebSocketCommonProtocol,
) -> Session:
new_session: Optional[Session] = None
old_session: Optional[Session] = await self._get_existing_session(to_id)
if not old_session:
logger.info(
'Creating new session with "%s" using ws: %s', to_id, websocket.id
)
new_session = Session(
transport_id,
to_id,
session_id,
websocket,
self._transport_options,
self._is_server,
self._handlers,
close_session_callback=self._delete_session,
)
else:
if old_session.session_id != session_id:
logger.info(
'Create new session with "%s" for session id %s'
" and close old session %s",
to_id,
session_id,
old_session.session_id,
)
new_session = Session(
transport_id,
to_id,
session_id,
websocket,
self._transport_options,
self._is_server,
self._handlers,
close_session_callback=self._delete_session,
)
else:
# If the instance id is the same, we reuse the session and assign
# a new websocket to it.
logger.debug(
'Reuse old session with "%s" using new ws: %s',
to_id,
websocket.id,
)
try:
await old_session.replace_with_new_websocket(websocket)
new_session = old_session
except FailedSendingMessageException as e:
raise e
if old_session and new_session != old_session:
logger.info("Closing stale session %s", old_session.session_id)
await old_session.close()
async with self._session_lock:
self._set_session(new_session)
return new_session
async def _send_handshake_response(
self,
request_message: TransportMessage,
handshake_status: HandShakeStatus,
websocket: WebSocketCommonProtocol,
) -> ControlMessageHandshakeResponse:
response = ControlMessageHandshakeResponse(
status=handshake_status,
)
response_message = TransportMessage(
streamId=request_message.streamId,
id=nanoid.generate(),
from_=request_message.to, # type: ignore
to=request_message.from_,
seq=0,
ack=0,
controlFlags=0,
payload=response.model_dump(by_alias=True, exclude_none=True),
serviceName=request_message.serviceName,
procedureName=request_message.procedureName,
)
async def websocket_closed_callback() -> None:
logger.error("websocket closed before handshake response")
try:
await send_transport_message(
response_message, websocket, websocket_closed_callback
)
except (FailedSendingMessageException, ConnectionClosed) as e:
raise FailedSendingMessageException(
"Failed sending handshake response"
) from e
return response
async def _establish_handshake(
self, request_message: TransportMessage, websocket: WebSocketCommonProtocol
) -> Tuple[
ControlMessageHandshakeRequest[Any],
ControlMessageHandshakeResponse,
]:
try:
handshake_request = ControlMessageHandshakeRequest[Any](
**request_message.payload
)
logger.debug('Got handshake request "%r"', handshake_request)
except (ValidationError, ValueError) as e:
await self._send_handshake_response(
request_message,
HandShakeStatus(ok=False, reason="failed validate handshake request"),
websocket,
)
raise InvalidMessageException("failed validate handshake request") from e
if handshake_request.protocolVersion != PROTOCOL_VERSION:
await self._send_handshake_response(
request_message,
HandShakeStatus(ok=False, reason="protocol version mismatch"),
websocket,
)
error_str = (
"protocol version mismatch: "
+ f"{handshake_request.protocolVersion} != {PROTOCOL_VERSION}"
)
raise InvalidMessageException(error_str)
if request_message.to != self._transport_id:
await self._send_handshake_response(
request_message,
HandShakeStatus(ok=False, reason="handshake request to wrong server"),
websocket,
)
raise InvalidMessageException("handshake request to wrong server")
old_session = await self._get_existing_session(request_message.from_)
client_next_expected_seq = (
handshake_request.expectedSessionState.nextExpectedSeq
)
client_next_sent_seq = handshake_request.expectedSessionState.nextSentSeq or 0
if old_session and old_session.session_id == handshake_request.sessionId:
# check invariants
# ordering must be correct
our_next_seq = await old_session.get_next_sent_seq()
our_ack = await old_session.get_next_expected_seq()
if client_next_sent_seq > our_ack:
message = (
"client is in the future: "
f"server wanted {our_ack} but client has {client_next_sent_seq}"
)
await self._send_handshake_response(
request_message,
HandShakeStatus(ok=False, reason=message),
websocket,
)
raise SessionStateMismatchException(message)
if our_next_seq > client_next_expected_seq:
message = (
"server is in the future: "
f"client wanted {client_next_expected_seq} "
f"but server has {our_next_seq}"
)
await self._send_handshake_response(
request_message,
HandShakeStatus(ok=False, reason=message),
websocket,
)
raise SessionStateMismatchException(message)
elif old_session:
# we have an old session but the session id is different
# just delete the old session
await old_session.close()
old_session = None
if not old_session and (
client_next_sent_seq > 0 or client_next_expected_seq > 0
):
message = "client is trying to resume a session but we don't have it"
await self._send_handshake_response(
request_message,
HandShakeStatus(ok=False, reason=message),
websocket,
)
raise SessionStateMismatchException(message)
# from this point on, we're committed to connecting
session_id = handshake_request.sessionId
handshake_response = await self._send_handshake_response(
request_message,
HandShakeStatus(ok=True, sessionId=session_id),
websocket,
)
return handshake_request, handshake_response