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reapi_gamedll_const.inc: Fix swapped argument descriptions in RG_CBasePlayer_Pain and RG_CBasePlayer_DeathSound (#360)
https://github.com/rehlds/ReGameDLL_CS/blob/6974c6b749b26fb2fd8403f1d738e3d602bd360d/regamedll/dlls/player.cpp#L543
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reapi/extra/amxmodx/scripting/include/reapi_gamedll_const.inc

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -890,14 +890,14 @@ enum GamedllFunc_CBasePlayer
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/*
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* Description: Called when a client emits a "pain sound" after received damage.
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* Return type: void
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* Params: (const this)
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* Params: (const this, lastHitGroup, bool:hasArmour)
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*/
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RG_CBasePlayer_Pain,
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/*
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* Description: Called when a client emits a "death sound" after death.
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* Return type: void
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* Params: (const this, lastHitGroup, bool:hasArmour)
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* Params: (const this)
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*/
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RG_CBasePlayer_DeathSound,
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