diff --git a/src/content/learn/preserving-and-resetting-state.md b/src/content/learn/preserving-and-resetting-state.md index bf5531f3..11d398d2 100644 --- a/src/content/learn/preserving-and-resetting-state.md +++ b/src/content/learn/preserving-and-resetting-state.md @@ -672,7 +672,7 @@ label { -The counter state gets reset when you click the checkbox. Although you render a `Counter`, the first child of the `div` changes from a `div` to a `section`. When the child `div` was removed from the DOM, the whole tree below it (including the `Counter` and its state) was destroyed as well. +The counter state gets reset when you click the checkbox. Although you render a `Counter`, the first child of the `div` changes from a `section` to a `div`. When the child `section` was removed from the DOM, the whole tree below it (including the `Counter` and its state) was destroyed as well. diff --git a/src/content/learn/tutorial-tic-tac-toe.md b/src/content/learn/tutorial-tic-tac-toe.md index dc4c9bd3..ec8d0f61 100644 --- a/src/content/learn/tutorial-tic-tac-toe.md +++ b/src/content/learn/tutorial-tic-tac-toe.md @@ -2247,11 +2247,7 @@ body { -<<<<<<< HEAD Unapozunguka kupitia orodha ya `history` ndani ya function unayopitisha kwa `map`, hoja ya `squares` inapitia kila kipengele cha `history`, na hoja ya `move` inapitia kila kiashiria cha orodha: `0`, `1`, `2`, …. (Katika hali nyingi, ungehitaji vipengele halisi vya orodha, lakini ili kuonyesha orodha ya harakati utahitaji tu viashiria.) -======= -As you iterate through the `history` array inside the function you passed to `map`, the `squares` argument goes through each element of `history`, and the `move` argument goes through each array index: `0`, `1`, `2`, …. (In most cases, you'd need the actual array elements, but to render a list of moves you will only need indexes.) ->>>>>>> 2571aee6dba2e9790172a70224dac8371640b772 Kwa kila harakati katika historia ya mchezo wa tic-tac-toe, unaunda kipengele cha orodha `
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