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Getting Started with PureScript

Let's walk through the basics of getting set up to use the PureScript compiler purs, and its interactive mode purs repl.

We'll start with the installation of the compiler and Spago build tool, and then go through the basic usage of purs repl, working towards a solution of problem 1 from Project Euler.

Installing the Compiler

You'll need to install Node.js and npm. We recommend installing Node.js and npm via a node version manager to avoid issues with installing packages globally. If you choose to install it manually, you might experience the EACCES error when installing packages globally.

Install the Purescript compiler (purs) with npm:

npm install -g purescript

Try running the PureScript compiler on the command line to verify that the PureScript compiler executables are available on your $PATH:

purs

It can also be installed from Hackage, or by downloading the latest binary bundle for your OS. If you do so, make sure the purs executable is on your $PATH.

Setting up the Development Environment

Spago is the recommended package manager and build tool for PureScript.

If you don't have Spago installed, install it now:

npm install -g spago

Create a new project in an empty directory using spago init:

mkdir my-project
cd my-project
spago init

Your directory should now contain the following files:

  • packages.dhall - contains Spago configuration
  • spago.dhall - contains library dependency information
  • src/Main.purs - Entry point module for your project
  • test/Main.purs - An empty test suite

At this point, you should be able to build the project and run the tests:

spago build
spago test

You should see output similar to the following:

[info] Installation complete.
[info] Build succeeded.
🍝
You should add some tests.
[info] Tests succeeded.

If everything was built successfully, and the tests ran without problems, then the last line should state "Tests succeeded."

Installing Dependencies

Dependencies can be installed using Spago. We will be using the lists library shortly, so install it now:

spago install lists

The lists library sources should now be available in the .spago/lists/{version}/ subdirectory, and will be included when you compile your project.

Working in PSCI

PSCi is the interactive mode of PureScript. It is useful for working with pure computations, and for testing ideas.

Open PSCi by typing spago repl at the command line. Optionally, you can create a file in your directory called .purs-repl, which contains instructions to PSCi to load your modules and dependencies. If you invoke the PSCi executable directly, you would need to load these files by hand.

PSCi, version 0.12.0
Type :? for help

import Prelude

>

As the introduction indicates, you can type :? to see a list of commands:

The following commands are available:

:?                        Show this help menu
:quit                     Quit PSCi
:reload                   Reload all imported modules while discarding bindings
:clear                    Discard all imported modules and declared bindings
:browse      <module>     See all functions in <module>
:type        <expr>       Show the type of <expr>
:kind        <type>       Show the kind of <type>
:show        import       Show all imported modules
:show        loaded       Show all loaded modules
:paste       paste        Enter multiple lines, terminated by ^D
:complete    <prefix>     Show completions for <prefix> as if pressing tab

Further information is available on the PureScript documentation repository:
--> https://github.com/purescript/documentation/blob/master/guides/PSCi.md

We will use a selection of these commands during this tutorial.

Start by pressing the Tab key to use the autocompletion feature. You will see a collection of names of functions from the Prelude which are available to use.

To see the type of one of these values, first import the appropriate module using the import command.

Next, use the :type command, followed by a space, followed by the name of the value:

> import Prelude
> :type map
forall a b f. Functor f => (a -> b) -> f a -> f b

> import Data.List
> :type zip
forall a b. List a -> List b -> List (Tuple a b)

We will be using some of the functions from the Prelude and Data.List modules, so make sure you have imported those by using the import keyword:

import Prelude
import Data.List

Note that using Tab to autocomplete names can be a useful time-saving device in psci.

Solving Project Euler #1

The following problem is taken from Project Euler:

If we list all the natural numbers below 10 that are multiples of 3 or 5, we get 3, 5, 6 and 9. The sum of these multiples is 23.

Find the sum of all the multiples of 3 or 5 below 1000.

We can solve this problem neatly using functions and function composition, directly in the REPL.

Let's start by listing all of the natural numbers below 1000 as a list. We can do this using the range function from Data.List:

> range 0 999

You should see a list with 1000 elements printed to the command line.

This value can be given a name:

> ns = range 0 999

Now let's filter out all of those elements which do not meet the criterion. We can use the filter function from Data.List, by providing a predicate function as its first argument:

> multiples = filter (\n -> mod n 3 == 0 || mod n 5 == 0) ns

You can see the result by evaluating multiples if you like, or even check its type:

> multiples
(0 : 3 : 5 : 6 : ...
> :type multiples
List Int

Now we need to find the sum of the multiples list, to complete the solution. We can use the sum function from the Data.Foldable module.

> import Data.Foldable
> sum multiples
233168

When you have finished using PSCi, type :quit to quit:

> :quit
See ya!

Compiling a Solution

Now that we've seen how to use the REPL to reach the answer, let's move our solution into a source file and compile it.

Create a new text file src/Euler.purs and copy the following code:

module Euler where

import Prelude

import Data.List (range, filter)
import Data.Foldable (sum)

ns = range 0 999

multiples = filter (\n -> mod n 3 == 0 || mod n 5 == 0) ns

answer = sum multiples

This sample illustrates a few key ideas regarding modules:

  • Every file begins with a module header. A module name consists of one or more capitalized words separated by dots. In this case, only a single word is used, but My.First.Module would be an equally valid module name.
  • Modules are imported using their full names, including dots to separate the parts of the module name. Here, we import the Prelude module, which provides mod, ==, and many other common functions. We also import Data.List which provides the explicitly-listed range and filter functions. We can either import all functions in a module implicitly, as is done with Prelude, or list them explicitly. Guidelines are to only have one module with implicit imports.

It is possible to load this file directly into the REPL and to continue working:

spago repl
> import Euler
> answer
233168
> :quit
See ya!

Alternatively, we can use Spago to compile our new module to JavaScript:

spago build

This will compile each module present in src/ into a separate file in the output/ directory.

The compiler will display several warnings about missing type declarations. In general it is considered good practice to provide explicit type signatures. In this guide, they are left out for brevity. In the absence of type signatures, the PureScript compiler infers types automatically but will remind us to consider adding them.

Writing a Test Suite

To test our code, we'll use the assert library:

spago install assert

Modify the test/Main.purs file, and add the following code:

module Test.Main where

import Prelude

import Euler (answer)
import Test.Assert (assert)

main = do
  assert (answer == 233168)

Our "test suite" is just a single assertion that the answer value equals the correct integer. In a real test suite, we might use the Effect monad to compose multiple tests in our main function.

Run the tests using spago test, and you should hopefully see "Tests OK" in the last line.

Creating Executables

We can modify the main function in the src/Main.purs module to print our result to the console:

module Main where

import Prelude

import Euler (answer)
import Effect.Console (log)

main = do
  log ("The answer is " <> show answer)

The spago run command can be used to compile and run the Main module:

$ spago run
[info] Build succeeded.
The answer is 233168

Compiling for the Browser

Spago can be used to turn our PureScript code into JavaScript suitable for use in the web browser by using the spago bundle-app command:

$ spago bundle-app
...
Build succeeded.
Bundle succeeded and output file to index.js

All the code in the src directory and any project dependencies have been compiled to JavaScript. The resulting code is bundled as index.js and has also had any unused code removed, a process known as dead code elimination. This index.js file can now be included in an HTML document. If you try this, you should see the words "Hello, World!" printed to your browser's console.

If you open index.js, you should see a few compiled modules which look like this:

// Generated by purs bundle 0.13.6
var PS = {};

// ...

(function($PS) {
  "use strict";
  $PS["Euler"] = $PS["Euler"] || {};
  var exports = $PS["Euler"];
  var Data_EuclideanRing = $PS["Data.EuclideanRing"];
  var Data_Foldable = $PS["Data.Foldable"];
  var Data_List = $PS["Data.List"];
  var Data_List_Types = $PS["Data.List.Types"];
  var Data_Semiring = $PS["Data.Semiring"];
  var ns = Data_List.range(0)(999);
  var multiples = Data_List.filter(function (n) {
      return Data_EuclideanRing.mod(Data_EuclideanRing.euclideanRingInt)(n)(3) === 0 || Data_EuclideanRing.mod(Data_EuclideanRing.euclideanRingInt)(n)(5) === 0;
  })(ns);
  var answer = Data_Foldable.sum(Data_List_Types.foldableList)(Data_Semiring.semiringInt)(multiples);
  exports["answer"] = answer;
})(PS);

(function($PS) {
  // Generated by purs version 0.13.6
  "use strict";
  $PS["Main"] = $PS["Main"] || {};
  var exports = $PS["Main"];
  var Data_Show = $PS["Data.Show"];
  var Effect_Console = $PS["Effect.Console"];
  var Euler = $PS["Euler"];
  var main = Effect_Console.log("The answer is " + Data_Show.show(Data_Show.showInt)(Euler.answer));
  exports["main"] = main;
})(PS);

PS["Main"].main();

This illustrates a few points about the way the PureScript compiler generates JavaScript code:

  • Every module gets turned into an object, created by a wrapper function, which contains the module's exported members.
  • PureScript tries to preserve the names of variables wherever possible.
  • Function applications in PureScript get turned into function applications in JavaScript.
  • The main method is run after all modules have been defined and is generated as a simple method call with no arguments.
  • PureScript code does not rely on any runtime libraries. All of the code that is generated by the compiler originated in a PureScript module somewhere which your code depended on.

These points are important since they mean that PureScript generates simple, understandable code. The code generation process, in general, is quite a shallow transformation. It takes relatively little understanding of the language to predict what JavaScript code will be generated for a particular input.

Compiling CommonJS Modules

Spago can also be used to generate CommonJS modules from PureScript code. This can be useful when using NodeJS, or just when developing a larger project which uses CommonJS modules to break code into smaller components.

To build CommonJS modules, use the spago build command:

$ spago build
...
Build succeeded.

The generated modules will be placed in the output directory by default. Each PureScript module will be compiled to its own CommonJS module, in its own subdirectory.

What Next?

If you're new to typed functional programming, your next stop should be PureScript by Example, which will walk you through learning PureScript by solving practical problems. You may find it convenient to take a brief detour and setup an IDE before working through the exercises in the book.

If you are already familiar with an ML-family language, like Haskell or Elm, PureScript by Example should still be appropriate as a starting point, but you may alternatively want to start by browsing the language reference in the documentation repository instead. The language reference gives a more brief, reference-style description of the language, and is aimed at those who are already somewhat familiar with typed functional programming. There is also a Differences from Haskell page which Haskell programmers will find useful.

New PureScript programmers are also encouraged to spend some time browsing Pursuit, which hosts generated API documentation for PureScript libraries. In particular it is worth familiarising yourself with the core libraries (i.e., those which are hosted under the purescript organisation on GitHub), and especially the prelude, as these provide many basic concepts which are frequently useful for writing programs.