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DoubleFineTool.exe.config
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74 lines (74 loc) · 2.86 KB
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<section name="FileTypeExtension" type="System.Configuration.DictionarySectionHandler"/>
<section name="HasSizeHeader" type="System.Configuration.DictionarySectionHandler"/>
</configSections>
<FileTypeExtension>
<add key="Texture" value="dds"/>
</FileTypeExtension>
<HasSizeHeader>
<add key="AudioProgrammerReport" value="1"/>
<add key="Cutscene" value="1"/>
<add key="Texture" value="1"/>
<add key="StringTable" value="1"/>
<add key="GibData" value="1"/>
<add key="AudioEnvironment" value="1"/>
<add key="AudioWavbankMarkers" value="1"/>
<add key="AudioWavebankData" value="1"/>
<add key="Outfit" value="1"/>
<add key="Material" value="1"/>
<add key="MeshSet" value="1"/>
<add key="SimulationData" value="1"/>
<add key="Stance" value="1"/>
<add key="ComboPose" value="1"/>
<add key="ComboAnim" value="1"/>
<add key="AmbMeshDefinition" value="1"/>
<add key="Climate" value="1"/>
<add key="Weather" value="1"/>
<add key="OceanData" value="1"/>
<add key="TerrainMaterial" value="1"/>
<add key="LootLookup" value="1"/>
<add key="LobbyRulesAttributes" value="1"/>
<add key="DLCLobbyAttributes" value="1"/>
<add key="Buff" value="1"/>
<add key="MechItem" value="1"/>
<add key="SpawnManagerAttributes" value="1"/>
<add key="ShiftStory" value="1"/>
<add key="SpawnEvent" value="1"/>
<add key="VidSubtitles" value="1"/>
<add key="Effect" value="1"/>
<add key="RigidBodyEventData" value="1"/>
<add key="EffectTable" value="1"/>
<add key="Story" value="1"/>
<add key="LevelData" value="1"/>
<add key="DUIMovie" value="1"/>
<add key="ResourceBuildStamp" value="1"/>
<add key="Chatter" value="1"/>
<add key="MusicSet" value="1"/>
<add key="WarChest" value="1"/>
<add key="Experience" value="1"/>
<add key="GameSettings" value="1"/>
<add key="LoadingBackgroundSets" value="1"/>
<add key="RegimentChallengeTab" value="1"/>
<add key="AchievementRequirementData" value="1"/>
<add key="CameraSettings" value="1"/>
<add key="DamageResponseTable" value="1"/>
<add key="ControllerConfig" value="1"/>
<add key="LevelList" value="1"/>
<add key="LootTableInfo" value="1"/>
<add key="AmbientVignettes" value="1"/>
<add key="Loadout" value="1"/>
<add key="DriverOutfit" value="1"/>
<add key="PilotList" value="1"/>
<add key="RichPresenceInfo" value="1"/>
<add key="MissionData" value="1"/>
<add key="BuffEffectTable" value="1"/>
<add key="BuffEffectsData" value="1"/>
<add key="VisualTypeDefinitions" value="1"/>
<add key="CommonLineCodes" value="1"/>
<add key="FlashConfig" value="1"/>
<add key="InputAliases" value="1"/>
<add key="AttachmentPointTable" value="1"/>
</HasSizeHeader>
</configuration>