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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.1.9-hotfix] - 2025-12-25

Changed

  • Hotfix: fixed crash on start up.

[1.1.9] - 2025-12-24

Changed

  • Improved compatibility with Stardew Valley 1.6.16 alpha by avoiding a removed scythe check.
  • After closing a wheel, your tools now follow your facing direction instead of an old mouse target.
  • Mouse recentering now aims at the tile in front of your character to reduce accidental turn‑and‑swing.

[1.1.8] - 2025-12-23

Changed

  • Removed legacy cursor patches that no longer exist in current game versions (less log spam).

[1.1.7] - 2025-12-23

Added

  • PlayStation button prompt set, with a selector on the Controls tab.
  • An Instant Actions entry in the mod wheel, plus a visibility toggle.
  • PlayStation prompt sprite sheet + mapping data.

Changed

  • Instant Actions (remapping) menu fits smaller screens better; the middle list now scrolls with a visible bar.
  • Switching prompt sets reloads UI sprites (close and reopen the menu if icons don’t update).
  • Control prompts and the mod‑menu keybind editor follow the selected prompt set.
  • Quick action slots/icons/prompts are larger while the menu size stays the same.

Fixed

  • Mouse/trackpad now re‑shows the cursor correctly after closing a wheel.
  • Defaults/Cancel/Save tooltips removed to prevent overlap on small screens.

[1.1.6] - 2025-12-22

Summary

  • Consolidated release with all CustomisationPlus changes to date.

Added

  • Separate thumbstick options for the item wheel vs. mod wheel.
  • A “Both” thumbstick option for wheel navigation.
  • Backward‑compatible binding so older configs still show a navigation selector.
  • Item name/description visibility toggles + size sliders.
  • Vertical + horizontal radial menu position sliders.
  • Quick action menu visibility toggle + size slider.
  • Scrollable config pages with visible scrollbars.

Changed

  • Radial menus are smaller and lower on screen so they’re less intrusive.
  • Quick action menus are resized to match the main wheel.
  • Full‑screen background fade removed when wheels open.
  • Radial menu preview layout and centering improved.
  • Small‑scale item name text looks sharper.
  • Default config values updated to match the new UI tuning.
  • Config menu centers on most tabs and slides left on the Style tab to make room for the preview.
  • Config menu slide animation smoothed for readability.
  • Health/stamina/time HUD stays visible; only the toolbar hides.
  • Instant Actions now support holding the button for continuous use.
  • Controller cursor behavior improved after closing a wheel (less flicker/movement).
  • Mouse position resets to the player when opening/closing a wheel.
  • Config menu layout refined to fit smaller screens.

Fixed

  • Config menu fits on smaller screens (incl. 1280×800).
  • Preview renders correctly at text scales below 1.0.
  • Center‑label item names no longer get cut off.
  • Slingshot (and modded bows) can be assigned to quick actions.
  • Right‑stick scrolling works across all config tabs without snapping to tabs.
  • Cursor stays hidden when opening/closing wheels to prevent pop‑in.
  • Hot‑reload source sync no longer crashes when source paths are unavailable.
  • GMCM keybinding sync now skips cleanly when the extension DLL is missing.
  • Config menu position flicker on open.
  • Radial menu preview now shows properly on the Style tab.