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LastFrame.java
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122 lines (108 loc) · 2.71 KB
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package bowling.domain;
public class LastFrame implements Frame {
private Hit first;
private Hit second;
private Hit third;
@Override
public void play(Hit hit) {
if (getFirstStatus() == FrameStatus.BEFORE) {
firstThrow(hit);
return;
}
if (getSecondStatus() == FrameStatus.BEFORE) {
secondThrow(hit);
return;
}
thirdThrow(hit);
}
private void firstThrow(Hit hit) {
this.first = hit;
}
private void secondThrow(Hit hit) {
this.second = hit;
}
private void thirdThrow(Hit hit) {
this.third = hit;
}
@Override
public FrameStatus getFirstStatus() {
return getNormalStatus(first);
}
@Override
public FrameStatus getSecondStatus() {
if (first == null || second == null) {
return FrameStatus.BEFORE;
}
if (first.isMax()) {
return getNormalStatus(second);
}
Hit sum = first.plus(second);
if (sum.isMax()) {
return FrameStatus.SPARE;
}
if (second.isMin()) {
return FrameStatus.GUTTER;
}
return FrameStatus.MISS;
}
@Override
public FrameStatus getThirdStatus() {
if (first == null || second == null || third == null) {
return FrameStatus.BEFORE;
}
if (!canPlayThird()) {
return FrameStatus.SKIP;
}
if (third.isMax()) {
return FrameStatus.STRIKE;
}
if (third.isMin()) {
return FrameStatus.GUTTER;
}
if (second.isMax()) {
return FrameStatus.MISS;
}
Hit sum = second.plus(third);
if (sum.isMax()) {
return FrameStatus.SPARE;
}
return FrameStatus.MISS;
}
private FrameStatus getNormalStatus(Hit hit) {
if (hit == null) {
return FrameStatus.BEFORE;
}
if (hit.isMax()) {
return FrameStatus.STRIKE;
}
if (hit.isMin()) {
return FrameStatus.GUTTER;
}
return FrameStatus.MISS;
}
@Override
public Hit getFirstHit() {
return first;
}
@Override
public Hit getSecondHit() {
return second;
}
@Override
public Hit getThirdHit() {
return third;
}
@Override
public boolean isEnd() {
if (first == null || second == null) {
return false;
}
if (third != null) {
return true;
}
return !canPlayThird();
}
private boolean canPlayThird() {
return getFirstStatus() == FrameStatus.STRIKE || getSecondStatus() == FrameStatus.SPARE;
}
}