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GameController.java
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98 lines (78 loc) · 2.96 KB
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package blackjack.controller;
import blackjack.domain.card.CardPack;
import blackjack.domain.gameplayer.GamePlayer;
import blackjack.domain.gameplayer.GamePlayers;
import blackjack.domain.gameplayer.Names;
import blackjack.view.InputView;
import blackjack.view.OutputView;
import java.util.List;
public class GameController {
public void start() {
final CardPack cardPack = new CardPack();
cardPack.shuffle();
final GamePlayers gamePlayers = new GamePlayers(getConsoleNames());
initializeGame(gamePlayers, cardPack);
printInitialStatus(gamePlayers);
playGame(gamePlayers, cardPack);
printFinalStatus(gamePlayers);
}
private Names getConsoleNames() {
try {
return convertStringToNames(InputView.getPlayerName());
} catch (IllegalArgumentException e) {
e.printStackTrace();
return getConsoleNames();
}
}
private Names convertStringToNames(String names) {
return new Names(names);
}
public void initializeGame(final GamePlayers gamePlayers, final CardPack cardPack) {
List<GamePlayer> players = gamePlayers.getAllPlayers();
players.forEach(player -> {
player.receiveCard(cardPack.pick());
player.receiveCard(cardPack.pick());
});
}
private void printInitialStatus(GamePlayers gamePlayers) {
printInitialMessage(gamePlayers);
printCardAllStatus(gamePlayers);
}
private void printInitialMessage(GamePlayers gamePlayers) {
OutputView.printInitialMessage(gamePlayers);
}
private void printCardAllStatus(GamePlayers gamePlayers) {
OutputView.printCardAllStatus(gamePlayers);
}
public void playGame(GamePlayers gamePlayers, CardPack cardPack) {
final List<GamePlayer> players = gamePlayers.getPlayers();
final GamePlayer dealer = gamePlayers.getDealer();
for (final GamePlayer player : players) {
playerGameProcess(player, cardPack);
}
dealerGameProcess(dealer, cardPack);
}
private void playerGameProcess(final GamePlayer player, CardPack cardPack) {
while (player.isContinue() && InputView.getPlayerChoice(player)) {
player.receiveCard(cardPack.pick());
OutputView.printCardStatus(player);
}
OutputView.printCardStatus(player);
}
private void dealerGameProcess(final GamePlayer dealer, CardPack cardPack) {
while (dealer.isLowerThanBound()) {
dealer.receiveCard(cardPack.pick());
OutputView.printDealerAcceptCard();
}
}
private void printFinalStatus(GamePlayers gamePlayers) {
printCardResult(gamePlayers);
printGameResult(gamePlayers);
}
private void printCardResult(GamePlayers gamePlayers) {
OutputView.printCardResult(gamePlayers);
}
private void printGameResult(GamePlayers gamePlayers) {
OutputView.printGameResult(gamePlayers);
}
}